Polish your hammers and fuel up your jetpacks: we want to play Red Faction: Guerrilla with you! Join the Video Game Hangover crew for our next Community…
Author: Randy Dickinson
Crank up the Love Fist and dress in your finest Ponsonby’s swag: we’re playing Grand Theft Auto V this week! Join the Video Game Hangover…
The folks at Xbox Live usually horde some of their best downloadable titles for their Summer of Arcade campaign. The headliner of 2012’s line-up for me was easily Deadlight, a 2D puzzle-platformer from Spanish developer Tequilaworks. Combining a visual style heavily influenced by LIMBO and gameplay elements reminiscent of Shadow Complex, you play as a survivor of the zombie apocalypse trying to navigate your way through the decimated remains of Seattle. Filled with challenging environmental puzzles and intense “run or die” moments, Deadlight brought a fresh perspective to the zombie survival genre.
What can be said about Journey that hasn’t been said already? It’s a game but it’s not. It features multiplayer but you can’t play it with your friends. It’s surprisingly moving, occasionally frightening, and very, very strange. Most importantly, Journey is an experiment in gaming that succeeds primarily because of the fearlessness of developer thatgamecompany.
8. Tales from Space: Mutant Blobs Attack
The jury’s still out on Sony’s Playstation Vita but most owners agree that its gaming line-up was a bit slight in early 2012. Mutant Blobs Attack was an early Vita release but it remains one of the most fun and original experiences on the system. You play as a one-eyed blob who rolls along absorbing pieces of the environment and growing in size until, eventually, terrorizing the populace and attracting the attention of the military. It’s one of the most laugh-out-loud funny games of the year, filled with 1950’s B-movie tropes and a roster of evolving powers that allow your blob to dominate Earth.
2007’s Warhawk was one of the first PS3 multiplayer games that I remember friends talking excitedly about. While I tragically missed out on the game’s…
With Star Wars Day, The Avengers movie, Cinco de Mayo, Free Comic Book Day and a superhero-themed episode of the Video Game Hangover podcast all intersecting this weekend, we suspect gamers and fanboys/girls around the world have no shortage of entertainment options to pass their time.
As if the thought of Scarlett Johannson in a skintight leather bodysuit weren’t enough, the cast and crew here at VGH have found some other worthwhile pursuits for the next three days:
Randy Dickinson (@randy_wrecked): Saturday is Cinco de Mayo! Who’s your favorite Hispanic superhero? Batmanuel is the only one I can think of. If you don’t know who that is, you should definitely add the live-action version of The Tick to your Netflix streaming queue for this weekend.
When I’m not drinking Sangria and gorging myself on tofu tacos this weekend, I’ll most likely try to wrap up Catherine and spend some more time with The Witcher 2. Starhawk is out on Tuesday so I need to clear my gaming slate by then.
It seems that Nintendo finally figured out that Amazon doesn’t deliver on Sundays because they’ve released Kid Icarus: Uprising today. Reviews have been trickling out…
Someone decided it would be a good idea to add zombies to Sega’s Yakuza series of action-adventure games.
Having never played the original 1993 real-time strategy incarnation of Syndicate, I didn’t quite understand what all the hubbub was about when Swedish developers Starbreeze announced that they would be rebooting the series in 2012 as a first-person shooter. The trailers that I saw for the new game showed a fast-paced, sci-fi themed, cover-based shooter in which an augmented agent infiltrates competing organizations in a battle for corporate supremacy. While I saw hints of Deus Ex: Human Revolution on display, Syndicate loyalists saw…not Syndicate.
Regardless of where you stand on that debate, the freshly realized version of Syndicate (PS3, 360, PC) is here today and, while it has abandoned its isometric roots, it seems to be garnering some positive notices (including a surprising 5-star review from the frequently cantankerous Jeff Gerstmann at Giant Bomb). The four of us here at VGH Industries posted our playthrough of the multiplayer co-op demo a few weeks back and found it to be inspired and fun.
A game whose demo failed to resonate with the team, Asura’s Wrath (PS3, 360), is also out this week. This bizarro amalgam of elements from Dragon Ball Z, God of War and, strangely enough, Heavy Rain left us scratching our heads. Check out Episode 38 of the podcast for our color commentary on the title.
While it didn’t exactly ignite a firestorm of sales upon release in Japan last December, Sony’s “next generation portable” is finally available in the States this week in the form of a $350 First Edition Bundle. The PlayStation Vita promises a closer-to-console experience in a handheld device with the graphical acuity, social hooks and obscenely expensive accessories that modern gamers (hopefully, for Sony’s sake) crave.
The line-up of launch games is widely blamed for the Vita’s cool reception in Japan (i.e., “no Monster Hunter”) but the titles hitting store shelves this week certainly seem more in tune with the sensibilities of American gamers. As something of a Nathan Drake devotee, I’m curious to see how Uncharted: Golden Abyss survives the move to the Vita’s smaller screen — as well as the move to a new developer. The downloadable oddity Escape Plan has also piqued my interest with its exaggerated violence, monochrome visuals and controller-free play.
Can the PlayStation Vita peacefully co-exist with a world of smartphones and tablets? Only time will tell. Expect much sideline commentary from the gaming blogs over the next couple of weeks as the death of portable gaming is greatly exaggerated. Here at Video Game Hangover, we’re just happy to have new games to play.
It’s been almost five years since the release of the The Darkness, the original game based on Top Cow’s long-running series of comic books about…
Why 14? There were just so many games that I enjoyed in 2011 that the standard 10-item list couldn’t contain them all.
14. Gears of War 3
I like the Gears series in a way that surprises even me sometimes. This installment brings some of the best new elements to Delta Squad’s seemingly never-ending war against the Locust, including refined shooting and cover systems, smarter enemies and a longer, more complex story line. It’s easy to dismiss Gears of War for simply providing more meat for the meatheads (which it definitely does), but I’ve always felt that there’s way more going on here: Gears 3 has a sense of finality and depth that’s hard to find in most games, let alone one about hulking soldiers mowing down hordes of alien foes.
13. L.A. Noire
We certainly did our fair share of complaining about L.A. Noire here at Video Game Hangover but it still stands out as one of my favorite gaming experiences of the year. The investigations and characters at the heart of the game are utterly unique, as is its 1940s Hollywood setting. Try to overlook the frustrating interrogations, strangely empty game world, or oddly-anticlimactic pacing and you’ll find something truly uncommon being attempted here. I can only hope that the inevitable L.A. Noire 2 addresses these foibles and delivers the game that this aspired to be.
As promised on VGH33, here is my expanded list of gift ideas for the “obsessive gamers and pop-culture geeks” on your shopping list. Each is…
Pixies are a rock band, Alien is a horror movie, and Braid is just a puzzle-platformer.
While all of those statements are technically accurate, true pop-culture connoisseurs know that what these three examples do is utterly unique within their respective genres. The same is true of Where is my Heart?, a new game from Danish indie developer Die Gute Fabrik.
My relationship with first-person shooters has been a somewhat tumultuous one.
If pressed to come up with a list of my favorite video games of all time, titles like Quake, Perfect Dark and Half-Life 2 would probably be on it. I’m one of those weird people who actually buys the Halo and Call of Duty games so I can play through the campaigns.
Over the last year or so, my taste for the genre has soured, though. Chalk it up to evolving interests or a lack of developer innovation but my recent attempts to play Crysis 2, Killzone 3 and Call of Duty: Black Ops were aborted after only a few hours. It was with a fair amount of trepidation then that I approached RAGE, the first new game from id Software (makers of the aforementioned Quake) in almost 7 years. Would this long-in-development shooter be another victim of my changing tastes? Or could id, a developer who more or less invented the modern FPS, successfully renew my love for the genre?
Gun-toting soldiers kill aliens on a far-off planet. These words could be used to describe nearly every triple-A best-seller on the Xbox 360 in the…
I don’t know what a Metatron is, but I think I want one. It’s been a good Summer for people who like pretty games. Recent…
Trying to see everything that this year’s PAX East gaming convention had to offer in the course of a single afternoon was an enterprise doomed…
Contrary to whatever the hell I committed to in VGH#2, my junior prom date was actually a girl named Catherine. While I would eventually grow…
In gaming, as in life, timing is everything. Selecting the ideal release date for your studio’s big title can be a dicey guessing game for…