Can Resident Evil still be scary? We discuss what long-running horror series can do to frighten us again. Also: more Dishonored, Square Enix’s rhythm game Symphonica for iOS, SunFlowers and PlayStation Mobile games on the Vita, and our final gaming debate, featuring your topics!
2 CommentsVideo Game Hangover Posts
How can we improve movie tie-in games? We discuss whether GoldenEye is destined to be the best we can do. Also: XCOM: Enemy Unknown, Dishonored and a little more Borderlands 2!
2 CommentsAre you proud to call yourself a gamer? On this week’s show, we’re talking about how Nintendo’s recent ads and Maine’s Republican Party both seem to think it’s something to be ashamed of.
We’ll also revisit The Great Gaming Debate (with provocative new questions from the VGH community!) and weigh in on Tokyo Jungle and Inversion.
Comments closedWe had planned to do a show inspired by this week’s Presidential Debate but we ended up talking about how much we love Borderlands 2 and XCOM: Enemy Unknown for an hour instead. Hope you don’t mind.
We’ve also got Viewer Mail, a winner in our LittleBigPlanet Vita contest, Netflix recommendations, and more!
3 CommentsBesides pretty graphics, what do you want from next gen games? On this week’s show, we’re hoping for evolution beyond 1080p. We’ve also got talk of the Wii U, and reviews of Double Dragon Neon, Darksiders II and Demons’ Score.
We’ve got new music this week, by Niamh “Chipzel” Houston! Check out her original album, Phonetic Symphony, the Super Hexagon EP, and more at chipzelmusic.bandcamp.com.
2 CommentsLittleBigPlanet is (officially) out for the PlayStation Vita this week, and we want to help you get started creating and playing your own custom levels by giving you a copy!
19 CommentsBorderlands 2 is out and the summer drought is over! This week, we’re talking about the highs and lows of gaming in 2012 and pick the game that we’re still most excited about from the back half of the year. Also: LittleBigPlanet Vita, Joe Danger 2, the Armored Kill DLC for Battlefield 3 and, of course, GIANT ROBOTS.
Comments closedCheck it out folks, our latest video review! Paul and Matt get together and chat about their thoughts on Klei Entertainments’ latest game: Mark of…
Comments closedWe pitch our own amazing sandbox games after being inspired by the bar-raising Sleeping Dogs. We also talk about Klei’s Mark of the Ninja, Terry Cavanagh’s Super Hexagon, Crisis Core: Final Fantasy VII and Steam’s Big Picture mode.
Comments closedCouldn’t make the trek to Seattle last week? If Randy can somehow survive the intro, we might have the lowdown on all the cool stuff that D.J. saw at PAX Prime last week. We’ve also got reviews of Sleeping Dogs and the newest Walking Dead episode.
Want some cool PAX freebies from D.J.’s swag bag? Listen for details on this week’s show to find out what he’s giving away and how you can get your hands on it.
Comments closedGetting old sucks! This week, we’re talking about our changing tastes and the gaming concepts that just don’t do it for us anymore. Also: pre-PAX anticipation, Viewer Mail, Dungeon Defenders, Spec Ops: The Line, and more on New Super Mario Bros. 2 and The Last Story.
Comments closedCan games be fun without the threat of death? On this week’s show, we’re talking about death and consequences in gaming. We also got a coffin-load of your Viewer Mail and we weigh in on the new Mario, Sound Shapes, Papo and Yo, and The Last Story.
5 CommentsEvery weekend, the VGH crew answers a few follow-up questions from that week’s episode, then turns the floor over to you! This is VGHomework.
This week’s episode was all about the Mars lander and space games–the definition of which was up for debate. That, and we had some trouble agreeing on what a space marine actually is. You might say our definitions were a bit nebulous.
2 CommentsNASA’s Curiosity rover is the coolest thing to happen on Mars since the rise of the Red Faction. This week, we’re talking about games in space. We’ve also got your Viewer Mail, thoughts on Deadlight, Red Faction: Armageddon, Bioshock and Limbo, and we pick sides in the EA vs. Zynga dust-up.
7 CommentsConfession: We straight up forgot to check in with our backlog progress last episode. We’re really embarrassed! Almost as embarrassed as we are to admit…
Comments closedThe first five months of the Playstation Vita’s lifecycle have been a bit rocky. While I’ve been thoroughly satisfied with mine, I don’t think it’s a stretch to say that the software lineup has been a little hit-or-miss. After a strong initial launch, the release list of Vita titles has been a bit spotty–Gravity Rush and this week’s Sound Shapes being a couple of notable standouts. A number of solid looking titles have been announced or at least hinted at, but few have been given concrete release dates for game-hungry Vita owners to look forward to. Thankfully, LittleBigPlanet PS Vita is now officially slated for a September 25th launch in the U.S. and if my limited time with it is any indication, it’s shaping up to be the next great flagship title for the Sony’s handheld.
1 CommentSure, Michael Phelps can swim…but how is he at Tekken 3? With apologies to all of the real Olympians out there, we humbly present our own Gold Medal Moments in Gaming. We’ve also got talk of Modern Warfare 3, Assassin’s Creed Revelations, Puddle, Quantum Conundrum and lots and lots of fighting games. Go for the gold!
Comments closedHere’s a quick, late-night backlog update for you before the next episode comes out! Last week, I proudly announced that I finished Mega Man ZX…
4 CommentsEvery weekend, the VGH crew answers a few follow-up questions from that week’s episode, then turns the floor over to you! This is VGHomework. Q:…
3 CommentsWhat Summer lull? This week, we’re talking about the crazy new Ouya console and the Diablo III endgame controversy. We also recast the upcoming Superman movie and report on our time with Tribes: Ascend, Quantum Conundrum, and Mighty Switch Force.
2 Comments