Randy and D.J. reminisce over 500 episodes of games that kept them up at night, then finally battle to the death over custody of their favorite video game, Grand Theft Auto V.
Comments closedTag: Just Cause 2
If loving jetpacks and starship dress-up is wrong, we don’t want to be right! This week, we share all the “wrong” reasons we play games. In the Hangover, Randy 100-percents Castlevania: Lords of Shadow – Mirror of Fate on the 3DS, Paul finds a satisfying sendoff in Mass Effect 3 Citadel DLC, and D.J. promises Battlefield 3: End Game will be the last mention of battles and fields… at least until BF4. Also, we’ve got your favorite classic rhythm games in Viewer Mail!
4 CommentsWe pitch our own amazing sandbox games after being inspired by the bar-raising Sleeping Dogs. We also talk about Klei’s Mark of the Ninja, Terry Cavanagh’s Super Hexagon, Crisis Core: Final Fantasy VII and Steam’s Big Picture mode.
Comments closedGrappling hooks for everyone! On this week’s show, we’re talking about our favorite (and regrettably underutilized) gameplay mechanics. Red Faction, Crackdown, Super Mario Galaxy, Just Cause, Mother 3, and more are mentioned during our conversation.
In the Hangover this week, we’re revisiting Bioshock, playing with our balls in Hustle Kings, and trying to learn all of the moves in Skullgirls.
We’ve also got talk of poop, divorce, bad-assery, QTE’s and fighting games. You’ve been warned.
1 Comment#5: Splinter Cell: Conviction
I’ve admittedly played very little Splinter Cell prior to Conviction, but it was still easy to see how much of a departure this game was from the rest of the series. Instead of the calm government operative he was in the earlier games, Conviction’s Sam Fisher is a free agent calling his own shots, and it has a huge impact on the gameplay. Everything feels very organic and on-the-fly, and without your support team chattering in your ear all the time, there’s a great sense that you’re really on your own. The main storyline is short, but it moves along so briskly that I had a hard time putting the controller down, expecting another shocking twist to be around the next corner. Also noteworthy is the multiplayer co-op campaign, which serves as a prequel to the main story and has one of the most memorable finales ever.
1 Comment#10 (barely…) Fable III (Note: this really should be the #1 worst game of 2010, why is it on my top 10? -Paul)
Dear Peter,
You make good games!!! So stop promising us that you’ll change the world with your projects! That way, a solid title like Fable III won’t be labeled a disappointment in some random blog post on the internet. Your team knows how to create charming worlds, with interesting gameplay mechanics, but can’t seem to grasp the technical side of game development. : ( I hope your feelings aren’t hurt and we can still meet for tea and crumpets some day.
Yours sincerely,
Paul Sandhu
P.S. Those are my initials! : – )
P.P.S. Please make sure you release your titles without game breaking glitches. It is kind of embarrassing when people have to restart their game because of clipping issues. When I say restart, I don’t mean reboot their console, I mean RESTART their entire game/save. That’s so 1996….
4 Comments