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Tag: Dragon Quest IX

VGH #91: Loghead

VGH #91: Loghead

If loving jetpacks and starship dress-up is wrong, we don’t want to be right! This week, we share all the “wrong” reasons we play games. In the Hangover, Randy 100-percents Castlevania: Lords of Shadow – Mirror of Fate on the 3DS, Paul finds a satisfying sendoff in Mass Effect 3 Citadel DLC, and D.J. promises Battlefield 3: End Game will be the last mention of battles and fields… at least until BF4. Also, we’ve got your favorite classic rhythm games in Viewer Mail!

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D.J.’s top games in 2010

Splinter Cell: Conviction

#5: Splinter Cell: Conviction

I’ve admittedly played very little Splinter Cell prior to Conviction, but it was still easy to see how much of a departure this game was from the rest of the series. Instead of the calm government operative he was in the earlier games, Conviction’s Sam Fisher is a free agent calling his own shots, and it has a huge impact on the gameplay. Everything feels very organic and on-the-fly, and without your support team chattering in your ear all the time, there’s a great sense that you’re really on your own. The main storyline is short, but it moves along so briskly that I had a hard time putting the controller down, expecting another shocking twist to be around the next corner. Also noteworthy is the multiplayer co-op campaign, which serves as a prequel to the main story and has one of the most memorable finales ever.

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Randy’s Top 10 of 2010

10.  Singularity
A game that was released in late June and then, it seems, somewhat quickly forgotten about.  Singularity is an FPS in the BioShock vein, combining shooting mechanics with powers (in this case, a time-altering mechanic) that increase in intensity as the game progresses.  As an American marine who’s helicopter crashes on a mysterious island, you inadvertently cause a time singularity that results in a future world where the US is under Russian rule.  It’s flawed, but it’s fast-paced and has enough unique stuff going on to keep it interesting.

9. Picross 3D
This puzzler for the DS kept me coming back.  Breaking blocks to reveal the shape hidden inside sounds like kid’s stuff, but the challenges actually became quite nefarious as the game progressed.  There’s tons of stuff to do on this cart, including hundreds of puzzles, the ability to create and share your own challenges, and new downloadable grids each week.  Addictive and insanely fun.

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