June 8, 2016

Backlog Attack! June 2016

Backlog Attack!

It’s back! Every summer, when the days between new game releases grow longer and longer, we take advantage of all extra time by digging into our backlogs for older games we’ve never gotten around to playing. This year, we’re committing to finishing two old games for each month this summer, and we’re inviting you to play along, too! For the first round, all you have to do is post your own list of unfinished games you want to get through by the end of June. You can put any games you want on the list, but choose wisely: We’ll pick a winner based on who we think has achieved the greatest feat of backloggery. For instance, we’ll be more impressed if you max out every character in Final Fantasy XIII (disclaimer: please don’t play Final Fantasy XIII) than if you watch the end credits roll in the latest incarnation of Tetris.

Once you’ve posted your list, all you need to do is start playing those games! But don’t forget to listen to new episodes of the podcast each week and follow @vghangover on Twitter in case we drop in some bonus backlog challenges.

In the first week of September, we’ll select three monthly winners to receive prizes, and we’ll pick one overall Backlog Champion who will receive the new Fall release game of their choice!*

If you have any questions, feel free to drop us a line via Twitter, Facebook or email and we’ll be happy to explain any of the rules. We think it’s simple enough, though: play your old games, win a new one! Now get to it and post your list below!

* MSRP $60 (U.S.) or under. If the game you choose isn’t eligible for release date delivery, we’ll send it via the next fastest shipping method.

June 23, 2016

VGH #249: Blips and Bloops Remix

The blips and bloops are back! We take a listen to some of our favorite game music mariachi covers, Groove Coaster remixes, and songs appearing in games that rhyme with “Unsmarted: Jake’s Fmortune.”

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June 16, 2016

VGH #248: E3 2016 Extravaganza

This year, at E3: Tom Clancy’s robot dog! Norman Reedus’s weird body! Games about war! Games about burritos! Typography! JRPGs that look like Mass Effect! And the Pacific Northwest, but everywhere!

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June 9, 2016

VGH #247: BLADE MODE

The Backlog Attack kicks off with three (maybe) classics: The World Ends with You, Metal Gear Rising: Revengeance, and Last Window. Nevertheless, we find time to sneak in a couple new games, like Steamworld Heist and The Witcher 3: Blood and Wine.

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June 2, 2016

VGH #246: Top Level Foliage

We continue our month-long deep analysis of the infamous Uncharted 4 scene where Nate eats his own brother. D.J. is still stuck in a Final Fantasy XIII hellworld. And the Backlog Attack returns!!

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May 26, 2016

VGH #245: No More Mr. Nice Reptile

Randy returns to describe Uncharted 4 with the very highest of adjectives, while D.J. is much less favorable on Final Fantasy XIII. Somewhere in between, Paul enslaves a mushroom race.

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May 19, 2016

VGH #244: Enormous Boulder of Salt

We love games for the endless escapism they offer. Imagine charting unknown reaches of the galaxy from the comfort of your home! Imagine a man in Tokyo breaking your arms over the Internet! Imagine someone deliberately choosing to play Final Fantasy XIII!

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May 12, 2016

VGH #243: The Funny Thing About Mr. Zurkon

VGH #243: The Funny Thing About Mr. Zurkon

D.J. further develops his nuclear wasteland survival plan, abandoning guns altogether in favor of a large hammer. Randy parlays his solitaire mastery into success at the racetrack. And everyone loves Overwatch—they just aren’t in love with it.

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May 5, 2016

VGH #242: Softness in His Eyes

VGH #242: Softness in His Eyes

After being unceremoniously killed during the opening credits, Nathan Drake reflects on all the cool video games he never found time away from his life of adventure to play. Games like Nuclear Throne, Severed, Crusader Kings 2, and Quantum Break. “Actually,” he gasps with his last breath, “I’m OK with missing Quantum Break.”

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April 28, 2016

VGH #241: The Person Who Explains Everything to You

VGH #241: The Person Who Explains Everything to You

After ignoring warnings about dangerous walls, Paul, too, enters Enter the Gungeon. Randy detonates animals. Hyper Light Drifter remains mysterious. And D.J. reminisces about that time he played Yakuza 2.

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April 21, 2016

VGH #240: Maybe We Are the Problem

VGH #240: Maybe We Are the Problem

We try out the Doom and Battleborn betas to see how they measure up to the Dooms and Battleborns of our youths. Randy tries Hyrule Warriors but in 3D, and D.J. embarks on a quest for a gun that shoots smaller guns.

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April 14, 2016

VGH #239: Jigglypuff vs. Lance Reddick

VGH #239: Jigglypuff vs. Lance Reddick

Paul puts his other obligations on hold to take over a beer farm in Stardew Valley. With his 10 billion wives behind him, D.J. plans his new career as a stay-at-home paperweight in Ultimate Kept Man Life. And Randy takes a break from The Division… a Quantum Break, that is!!!!!!!!!!!!!!!!!!!!!!!!!

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April 6, 2016

VGH Interview: National Videogame Museum co-founder Joe Santulli

Join us for this very special episode where Paul interviews one of the co-founders of the National Videogame Museum in Frisco, TX.

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March 31, 2016

VGH #238: I Don’t Get Out of Bed for Greens

VGH #238: I Don't Get Out of Bed for Greens

D.J. decides it’s never too late to learn how to play video games and dusts off 3D Out Run and 3D Streets of Rage 2. Paul reveals shocking dog secrets. Virtual reality sounds exhausting. And The Division continues.

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March 24, 2016

VGH #237: Existing Deer A.I. Routines

VGH #237: Existing Deer A.I. Routines

Randy and Paul run into other players behaving strangely in The Division‘s Dark Zone. D.J. can’t stop liking Yakuza 2, but takes a break to share WAR stories (from the future) with Paul. From a distance, an unstoppable deer watches.

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March 17, 2016

VGH #236: Wink Wink Nudge Nudge

VGH #236: Wink Wink Nudge Nudge

On this week’s show, D.J. is mysteriously absent. Instead of investigating his disappearance, Randy and Paul just chat endlessly about The Division, purpz, jumping jacks, and some tidbits from GDC 2016.

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March 10, 2016

VGH #235: Large Monster Bone

VGH #235: Large Monster Bone

D.J. redoubles his efforts to understand what’s happening in Call of Duty: Black Ops III but maybe would rather be hitting things with sticks in Groove Coaster. Paul explains adjustments to monster bone exchange rates in the just-announced Monster Hunter Generations. Randy reminds everyone about Uncharted 1. Peter Molyneux continues.

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March 3, 2016

VGH #234: The Full Asterisk Version

VGH #234: The Full Asterisk Version

Randy falls back into one of his bad habits, and it’s not even the one involving plastic guitars. Paul is on better terms with Fire Emblem: Fates. D.J. takes a break in between Yakuzas to shill for Activision, if they even make games still.

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February 25, 2016

VGH #233: Tom Clancy’s Fire Emblem

VGH #233: Tom Clancy's Fire Emblem

Paul and Randy delve into distinguished author Tom Clancy’s latest pet project, the massively multiplayer online shooter, The Division. Meanwhile, D.J. continues his quest to kick every gangster in Tokyo. Also, the new Fire Emblem is confusing.

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February 18, 2016

VGH #232: Music Game Wife

VGH #232: Music Game Wife

Randy escapes from sea-prison only to immediately become lost in the woods. Paul gets owned by his wife despite his fearsome boulder arm. D.J. makes impulsive relationship decisions.

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