We’ve got Kratos on our minds this week, but he’ll need to reclaim his title as the God of War from Lara Croft first. Randy feeds souls to the god of war in a new, very old version of Fire Emblem, and Paul finds time to stare at pretty trees in Monster Hunter. Also: we welcome our AI overlords in Semantris.Comments closed
Tag: Tomb Raider
We discuss the potential negative effects of game sales and consumerism on while D.J. bites his tongue completely off. Randy inspects Lara Croft’s HD-er makeover in Tomb Raider: Definitive Edition and Paul plays the latest Final Fantasy XIII. (That would be Lightning Returns. Also, D.J. insists he’s still enjoying Zelda: A Link Between Worlds, and Video Game Community Theater makes its long-awaited return.
If you listen to this episode right now, it’s half price!2 Comments
If there’s a common thread that runs through my favorite games of 2013, it’s that the traditional “console gaming” experience just didn’t cut it for me in 2013: a full half of my list is made up of portable games and two of the others are, at this time, available only on a PC. There’s only one console exclusive, no next-gen games, and not a single Xbox or Wii U game to be found. Based on this, I’m left to conclude that my favorite releases of 2014 will only be playable on a Texas Instruments graphing calculator or, God forbid, the OUYA.
Without further ado, here’s my list:
10. Gone Home
My heart swells every time I think back upon my time with Gone Home: with zero on-screen characters, developers The Fullbright Company somehow managed to create an exploration-based game about music, family, youth, and perhaps most surprisingly, love. It all worked, too, in a way that these themes almost never work in video games. I was moved by how real the Greenbriar family felt to me as I wandered around their home; in a lot of ways, they reminded me of my family. Gone Home is, to me, an accomplishment simply because of how rare and intimate that kind of experience still is in gaming.
We take a last look back at 2013 and all the great games we played. Find out which ones were our choices for Game of the Year!11 Comments
The often cantankerous relationship between gamers, publishers, and the press is in the spotlight this week. We’ve also got thoughts on Tomb Raider (not Dude Raider) and we’re diving deeper into Monster Hunter 3 Ultimate.Comments closed
This episode, we’re talking all things 90s gaming: shoebox Gameboys and other, more dubiously portable handhelds, gaming urban legends, classic series that need to make a comeback, and others that we probably should have left behind. In the Hangover, we’re getting strange vibes from Hot Shots Golf: World Invitational on the Vita and taking a sneak peak at Klei’s 2D wilderness survival game, Don’t Starve.
Special thanks to listener kube00 for suggesting this week’s topic!8 Comments
It’s our last E3 show! Really, we promise. This week, we take aim at one of the big themes to come out of the Expo: over-the-top video game violence. We’ve also got talk of Diablo III, Mario Tennis Open, Mighty Switch Force! and swanky new music by Jim Guthrie!Comments closed
The first day of E3 has come and gone but the memories will live on. In this episode we share our highlights (and air a few grievances) from the Microsoft, Sony, EA and Ubisoft press conferences.Comments closed
In this week’s show: 2012, will it be as great as 2011 or is everything just going to end? The Crew chat about what games they look forward to in the coming year!