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Tag: PixelJunk

PixelJunk SideScroller review: Shoot the core?

PixelJunk SideScroller

When Q-Games announced in 2009 that their new PixelJunk title would be called PixelJunk Shooter, despite it playing more like Solar Jetman than Gradius, the 2D shooter fan in me cringed a little. Fast forward a couple years and Q-Games has spun elements from that game into a new title that plays more like a traditional shooter but, in a small twist of irony, is called PixelJunk SideScroller to set it apart from its less shootery siblings.

(Don’t worry. There will be time for questions at the end.)

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Be Advised: Play More Games

Enemy boat spotted

Battlefield 3 is out today and it’s a big one. Developer DICE is calling it the successor to 2005’s Battlefield 2, which is to say it’s not a new entry in the Bad Company offshoot series that featured slightly scaled-down Battlefield gameplay and (rather successfully) introduced destructable environments. Destruction does return to some extent in BF3, along with series staples like jets, squad leaders, and 64-player Conquest games played over expansive maps–although the latter is exclusive to the PC version. No matter which version you pick up, though, you can expect the same world-class, team-based FPS gameplay that DICE has engineered down to a science since Battlefield 1942 nearly ten years ago. That’s provided you can ride out the launch week server woes and patches, of course. I’ll be making an effort to play it, in one form or another.

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