I have a confession. I’m a Mac user. That has very little to do with Crysis, but it does mean that when the gorgeous, PC-only shooter first arrived in 2007, I was severely ill-equipped to experience its visual splendor. Not only was I not in the same ballpark, I wasn’t even in the right zip code. This veritable feast for the eyes was so resource-hungry that there were plenty of Windows users whose systems couldn’t quite cut the mustard either when it came to running it at a desirable quality and framerate. Thankfully, Crytek has seen fit to come to our rescue. No longer will you have to live in fear, worrying that you may find yourself in an awkward conversation, forced to sheepishly admit that you’ve never played Crysis because your computer couldn’t hang with those other, more powerful PCs. Yes, ladies and gentlemen, Crysis has arrived on consoles. If you don’t have a console, you can visit 25pc.com for their guides on PC builds for any budget and see if you can build a gaming PC that can run Crysis at 1080p 60 fps.
Much like a nanosuit-wearing badass’ ability to silently sneak up on enemies, Crysis 2 crept up on me, surprising me with a thoroughly entertaining campaign and fast-paced multiplayer modes that I feel compelled to keep coming back to. There isn’t anything necessarily ground-breaking here, but what is here is a perfect blend of ideas and concepts found in other popular modern shooters, with a dash of its own ingredients added for flavor.
Crysis 2 was an interesting proposition for me. Having never played the original, I wouldn’t exactly say that the sequel had been “on my radar” in the months leading up to its release. After a brief hands-on with the multiplayer beta, my interest level skyrocketed. I ultimately decided to buy the full game and I’ve been impressed overall with the experience.