Beat the summer heat with some cool, red-hot game music, or something! We share our favorite Sega hits, favorite tropical Animal Crossing jams, and favorite… Antonio Vivaldi?
Comments closedTag: Animal Crossing: New Leaf
Join us as we answer 2017’s most burning questions: What is it like owning a dragon-cat-dog-bird-thing? How not-terrible is Watch Dogs 2? Is Paul stuck in an Animal Crossing time loop? What’s your social security number? Also, D.J. attends a stage play.
Comments closedHave some semi-coherent rambling after staying up too late playing video games. And then… our Extra Life live show, ha ha!!
3 CommentsOnce a year, a legendary lobster crawls out of the sea to tell tales of time-traveling high schoolers and historical steampunk lions. Unfortunately, we missed the lobster again. Fortunately, we’re perfectly capable of telling you those stories ourselves.
Comments closedWe take a leisurely stroll through the forest with Alan Wake, this year’s most stubborn Backlog Attack game. Less leisurely, we shoot laser guns in Rex Rocket and wonder what’s going on in Killer Is Dead. Finally, there’s a new Silent Hill game at Gamescom… we think.
1 CommentRaise shields! Charge engines! Calibrate the thing! Fire missiles! Assassinate a guy! Reroute auxiliary power! Touch primary booty! Engage hyperspace uncle! Watch electronic sports!
Comments closedThe Backlog Attack returns! We pick out three more stacks of unfinished games that we’re dying to cross off our lists. We also talk Hitman Go, The Wolf Among Us, and that game about the island and the tomodachis, while Paul experiences a traumatic event.
1 CommentThis week’s show tackles grown-up issues like depression, anime, and life with eight arms. Also, more Microsoft and Xbox One chat as per usual, and Video Game Community Theater brings its own mailbag.
1 CommentCan you smell what the River is cooking? Join the VGH crew as they chat about Thief, Weapon Shop de Omasse, and the Final Fantasy XIV endgame. Also: stealth games, year 3 of the 3DS and more!
6 CommentsIf there’s a common thread that runs through my favorite games of 2013, it’s that the traditional “console gaming” experience just didn’t cut it for me in 2013: a full half of my list is made up of portable games and two of the others are, at this time, available only on a PC. There’s only one console exclusive, no next-gen games, and not a single Xbox or Wii U game to be found. Based on this, I’m left to conclude that my favorite releases of 2014 will only be playable on a Texas Instruments graphing calculator or, God forbid, the OUYA.
Without further ado, here’s my list:
10. Gone Home
My heart swells every time I think back upon my time with Gone Home: with zero on-screen characters, developers The Fullbright Company somehow managed to create an exploration-based game about music, family, youth, and perhaps most surprisingly, love. It all worked, too, in a way that these themes almost never work in video games. I was moved by how real the Greenbriar family felt to me as I wandered around their home; in a lot of ways, they reminded me of my family. Gone Home is, to me, an accomplishment simply because of how rare and intimate that kind of experience still is in gaming.
We take a last look back at 2013 and all the great games we played. Find out which ones were our choices for Game of the Year!
11 CommentsWe continue our discussion on scalability of game experiences. In the Hangover, Randy talks about samurai warriors using iPads in Shin Megami Tensei IV, Paul has more Project X Zone musings and D.J. grinds beetles to dust in Animal Crossing: New Leaf.
7 CommentsIt’s tougher than ever to fit lengthy gaming experiences into our crowded schedules. We discuss what we do when faced with the 60-odd-hour JRPG, whether it’s the developers that should be more considerate, and what’s truly important for us to get out of our precious gaming time.
In the Hangover, Randy selflessly throws himself on top of The Walking Dead: Survival Instinct, D.J. saves the world many times in Half Minute Hero, and Paul… well, Paul’s still doing his Animal Crossing thing.
Also, we reveal the most shameful games in your backlogs in Viewer Mail!
Special thanks to listener DontJudgeMyADD for suggesting this week’s topic by way of his article, “Gamers need more choices to scale game experiences.”
7 CommentsWe’re playing The Last of Us (still spoiler-free!) and wondering if sometimes games try too hard to be… game-y? We discuss finding a proper mix of gameplay and narrative as games become more cinematic. Also, Randy spends his summer vacation memory hacking and punching dudes in Remember Me‘s Neo Paris.
We’ve also got your comments on retro games, Illumiroom, and more Animal Crossing!
3 CommentsAre you a closet gamer? (It’s OK, you’re among friends.) In a special combo topic from listener Robop1g, we’re picking apart the concept of “gamer shame” and seeing how far we have to turn the clock back before games become unplayable. And—as long as we’re coming out of the closet—we go on a bit of a tangent and confess our biggest movie shames.
In the Hangover, we’re playing Mighty Switch Force! 2 on 3DS and experiencing different types of zombie survival in State of Decay and The Last of Us. (Don’t worry, no spoilers!) We’ve also got your reactions to Microsoft’s surprise Xbox 180!
3 CommentsWe took a break from playing Animal Crossing: New Leaf long enough to record a show! We spend this week trying to pin down what makes Nintendo’s offbeat life simulator so popular, sharing stories from our Animal Crossing history, and discussing where the series could go in the future.
Also, we have your post-E3 reactions to Xbox One vs. PlayStation 4!
5 CommentsThis week’s show is all about the games! Paul and D.J. weigh in on their latest obsession, Monster Hunter 3 Ultimate, and Randy is just back from PAX East with impressions of Saints Row IV, Watch_Dogs, Transistor, Guacamelee and more.
6 Comments