Time to pull the plug on online multiplayer? Responding to claims that multiplayer is lagging out, we discuss ways to potentially save it (and whether it deserves saving at all). In the Hangover, everyone’s hooked on Bioshock Infinite.
Episode Timeline:
0:00 – Intro
2:33 – Viewer Mail
5:12 – Hangover (Guacamelee, Bioshock Infinite)
26:48 – The Decline of Multiplayer
1:00:57 – Outro
This Week’s Music:
“Runner2 Theme” and “Credits” from the Runner2 Original Soundtrack by Matthew Harwood of Petrified Productions
Links:
The Incredible Disappearing Multiplayer – by Ben Kuchera for the Penny Arcade Report
Lately, my main MP game has been God of War Ascension. Although it fits the bill for your discussion about games that probably don’t need MP, it stands out to me as a breath of fresh air in a console landscape dominated by 1st/3rd person shooters. It’s just as, if not more violent than most shooters, but the combat sets it apart. There is also a large variety of customizable parts and skills for your character allowing you to tailor them to your playstyle. I haven’t even started the SP thanks to the hours I’ve spent online.
Sounds cool! It’s been kind of surprising to me that most of the praise I’ve heard for the new God of War has been about its multiplayer mode. I definitely want to play it — I’m a Kratos fan — but I haven’t had a chance to dig into it yet.