January 31, 2013

VGH #85: Which Claw Is Right for You?

VGH #85: Which Claw Is Right for You?

It’s dangerous to go alone, so why not take some friends? On this week’s show, we’re talking about Nintendo’s suggestion that the next Zelda game might be a co-op affair. We also dig into some other beloved games that made scary changes, including Red Faction, Final Fantasy, and Metroid. In The Hangover, D.J. gets his hands on the upcoming Monster Hunter 3 Ultimate and Randy weighs on the new Sly Cooper: Thieves in Time.

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January 24, 2013

VGH #84: Subtly Racist Stereotypes

VGH #84: Subtly Racist Stereotypes

This episode, we’re talking all things 90s gaming: shoebox Gameboys and other, more dubiously portable handhelds, gaming urban legends, classic series that need to make a comeback, and others that we probably should have left behind. In the Hangover, we’re getting strange vibes from Hot Shots Golf: World Invitational on the Vita and taking a sneak peak at Klei’s 2D wilderness survival game, Don’t Starve.

Special thanks to listener kube00 for suggesting this week’s topic!

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January 17, 2013

VGH #83: Experimentational

VGH #83: Experimentational

We set high expectations for 2013 with our year’s most wanted lists. Will this be the year Animal Crossing finally arrives on the 3DS?? Also, Randy’s terrified after an early playthrough of the Dead Space 3 demo, Paul and D.J. compare dungeonmaster notes on Yasumi Matsuno’s bite-sized RPG, Crimson Shroud, and a shocking new year’s gaming resolution.

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January 15, 2013

D.J.’s Top Games in 2012

Soulcalibur V

#5: Soulcalibur V

It’s been an auspicious year for fighting games–can you imagine the reaction just a few years ago if someone predicted that in one year, we’d see new iterations of nearly every major fighting franchise? That’s exactly what happened in 2012, and I’ve got to give credit to the latest in my favorite fighting series: Soulcalibur. Despite some skepticism over new gameplay mechanics and a dramatically different character roster, SCV emerged as one of the series’ strongest entries and even appeared to gain back some respect from the arcade circuit. Best of all: No Star Wars characters in sight.

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January 14, 2013

Randy’s Top 10 Games of 2012

10. Deadlight
The folks at Xbox Live usually horde some of their best downloadable titles for their Summer of Arcade campaign. The headliner of 2012’s line-up for me was easily Deadlight, a 2D puzzle-platformer from Spanish developer Tequilaworks. Combining a visual style heavily influenced by LIMBO and gameplay elements reminiscent of Shadow Complex, you play as a survivor of the zombie apocalypse trying to navigate your way through the decimated remains of Seattle. Filled with challenging environmental puzzles and intense “run or die” moments, Deadlight brought a fresh perspective to the zombie survival genre.

 

9. Journey
What can be said about Journey that hasn’t been said already? It’s a game but it’s not. It features multiplayer but you can’t play it with your friends. It’s surprisingly moving, occasionally frightening, and very, very strange. Most importantly, Journey is an experiment in gaming that succeeds primarily because of the fearlessness of developer thatgamecompany.

 

8. Tales from Space: Mutant Blobs Attack
The jury’s still out on Sony’s Playstation Vita but most owners agree that its gaming line-up was a bit slight in early 2012. Mutant Blobs Attack was an early Vita release but it remains one of the most fun and original experiences on the system. You play as a one-eyed blob who rolls along absorbing pieces of the environment and growing in size until, eventually, terrorizing the populace and attracting the attention of the military. It’s one of the most laugh-out-loud funny games of the year, filled with 1950’s B-movie tropes and a roster of evolving powers that allow your blob to dominate Earth.
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January 10, 2013

VGH #82: Eat a Pork Bun!

VGH #82: Eat a Pork Bun!

2012 was a huge year for games and we’re discussing just a few of the many contenders for Game of the Year, before finally revealing our personal top five.

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January 8, 2013

Mini Hangover: The Walking Dead

In our last Mini Hangover of Season 2, we have a spoiler filled chat about Telltale’s The Walking Dead! Spoiler alert!

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January 1, 2013

Mini Hangover: Far Cry 3

Good news everyone! Paul and Matt decide to wax poetic about Far Cry 3, one of the best games of 2012. Wub wub wub.

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December 27, 2012

Mini Hangover: Playland Japan / DJMAX Technika Tune

Another arcade in San Francisco? D.J. gives a tour of the crazy Japanese games on display at Playland Japan and then talks about his current Vita—yes, Vita—obsession: DJMAX Technika Tune.

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December 20, 2012

VGH #81: Dediquation

VGH #81: Dediquation

We send off 2012 with our 2nd annual Hungover Hangover, featuring your calls, your emails, and our drunken answers. Find out our most influential games of all time, how to beat Tetris, and which host is already planning to eat the others. Thanks for an amazing year!

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December 13, 2012

VGH Interview: EEDAR’s Geoff Zatkin

VGH Interview: EEDAR's Geoff Zatkin

On this week’s show, we interview special guest Geoff Zatkin, president and co-founder of EEDAR, an organization specializing in market research and insight into the games industry. He shares some surprising gaming trends, stories from his days developing EverQuest, what game reviewers are getting right, and why you should never bet against Nintendo.

A big thanks to Geoff for his time and his excellent insight into the gaming industry!

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December 6, 2012

VGH #80: No Corndogs in Heaven

VGH #80: No Corndogs in Heaven

Are you ready for the 2012 apocalypse? We’ve got a list of the games you should play, plus a few suggestions for every gamer’s bucket list that will ensure you’ve lived a rich and fulfilled life, even away from your consoles. (OK, maybe not too far away.) In the Hangover, we’ve been playing Assassin’s Creed III: Liberation on the Vita, Adventure Time on the 3DS, Transformers: Fall of Cybertron, and a little more Nintendo Land. And, as always, you answer our questions (and this week, we answer yours!) in Viewer Mail.

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November 29, 2012

VGH #79: Nintendo Hard

VGH #79: Nintendo Hard

We humbly present the VGH Holiday Gift Guide (with apologies to all of the non-creepy mall Santas out there). We’ve got cool gift ideas for gamers, readers, comic book and movie lovers, and more. No one will judge you if you decide to keep the best stuff for yourself. Also on this week’s show: our (almost) final word on FTL and The Walking Dead, thoughts on the surprising new Devil May Cry, and D.J. gets his hands on Nintendo’s hot new thing.

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November 28, 2012

Get featured on VGH’s second season finale!

*VGH does not condone the consumption of unidentified potions

Get your voice heard! Call in now*:

682-999-VGH1

Or record online for free:

audioboo.fm/vghangover

Has it been two years already? We’re ending 2012 on a high note (or maybe just a tipsy one) with our second annual Hungover Hangover call-in show. (Two drink minimum!) (more…)

November 21, 2012

VGH #78: Forking Paths

VGH #78: Forking Paths

Would you pay $60 for a 3-hour game? What’s your dollar-per-hour ratio? With Black Friday right around the corner, we’re dedicating this week’s show to a conversation about the shopping habits of the modern gamer. We’ve also got talk of FTL, Paper Mario: Sticker Star on 3DS,Wreck-It Ralph, the music of Airmech, and free-to-play Star Wars: The Old Republic.

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November 15, 2012

VGH #77: Badass Mech

VGH #77: Badass Mech

We get into the controversy over Assassin’s Creed III (spoiler free!) and discuss the revelation that Grand Theft Auto V will have three playable characters and what that might imply for the upcoming sandbox game. Matt likes the chunkiness of Halo 4, and D.J. implores you to play Zero Escape: Virtue’s Last Reward, but is reluctant to tell you why. We’ve also got Viewer Mail with your World of Warcraft woes and biggest gaming addictions!

During the GTA5 discussion, we mentioned that we’d be even more excited if Rockstar would just release a new trailer. So they did! Watch it here.

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November 9, 2012

Weekend Hangover: Please stand by

GET IT

In case you missed our Twitter announcement yesterday (you’re following us on Twitter, right?), we won’t be publishing an episode this week due to some problems we ran into during recording. Randy may have survived Hurricane Sandy, but it’s taken a special level of coaxing to get Paul’s Internet to cooperate lately and this week it just wasn’t having it. It should be fixed soon, though, so we’ll be back on the air next Thursday.

In the meantime, what are you guys playing this weekend? I’m hoping to put a few more hours into either Virtue’s Last Reward (it’s really good) or Assassin’s Creed III (it’s really… something). Also, Rockstar just dropped a ton of new Grand Theft Auto V info, including the revelation the game will have three protagonists. Does that make you three times as excited for the game’s release this Spring? Let us know in the comments!

November 1, 2012

VGH #76: Treat Yo Self

VGH #76: Treat Yo Self

We discuss the good, the bad and the ugly of MMOs! We offer suggestions on how to improve what we think is an important, but stagnant genre. Also: The Unfinished Swan, Hotline Miami and, yep—Borderlands 2 again.

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October 25, 2012

VGH #75: Smiling Happy Clouds

VGH #75: Smiling Happy Clouds

Can Resident Evil still be scary? We discuss what long-running horror series can do to frighten us again. Also: more Dishonored, Square Enix’s rhythm game Symphonica for iOS, SunFlowers and PlayStation Mobile games on the Vita, and our final gaming debate, featuring your topics!

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October 18, 2012

VGH #74: Rise from Your Grave

VGH #74: Rise from Your Grave

How can we improve movie tie-in games? We discuss whether GoldenEye is destined to be the best we can do. Also: XCOM: Enemy Unknown, Dishonored and a little more Borderlands 2!

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