December 27, 2012

Mini Hangover: Playland Japan / DJMAX Technika Tune

Another arcade in San Francisco? D.J. gives a tour of the crazy Japanese games on display at Playland Japan and then talks about his current Vita—yes, Vita—obsession: DJMAX Technika Tune.

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December 20, 2012

VGH #81: Dediquation

VGH #81: Dediquation

We send off 2012 with our 2nd annual Hungover Hangover, featuring your calls, your emails, and our drunken answers. Find out our most influential games of all time, how to beat Tetris, and which host is already planning to eat the others. Thanks for an amazing year!

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December 13, 2012

VGH Interview: EEDAR’s Geoff Zatkin

VGH Interview: EEDAR's Geoff Zatkin

On this week’s show, we interview special guest Geoff Zatkin, president and co-founder of EEDAR, an organization specializing in market research and insight into the games industry. He shares some surprising gaming trends, stories from his days developing EverQuest, what game reviewers are getting right, and why you should never bet against Nintendo.

A big thanks to Geoff for his time and his excellent insight into the gaming industry!

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December 6, 2012

VGH #80: No Corndogs in Heaven

VGH #80: No Corndogs in Heaven

Are you ready for the 2012 apocalypse? We’ve got a list of the games you should play, plus a few suggestions for every gamer’s bucket list that will ensure you’ve lived a rich and fulfilled life, even away from your consoles. (OK, maybe not too far away.) In the Hangover, we’ve been playing Assassin’s Creed III: Liberation on the Vita, Adventure Time on the 3DS, Transformers: Fall of Cybertron, and a little more Nintendo Land. And, as always, you answer our questions (and this week, we answer yours!) in Viewer Mail.

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November 29, 2012

VGH #79: Nintendo Hard

VGH #79: Nintendo Hard

We humbly present the VGH Holiday Gift Guide (with apologies to all of the non-creepy mall Santas out there). We’ve got cool gift ideas for gamers, readers, comic book and movie lovers, and more. No one will judge you if you decide to keep the best stuff for yourself. Also on this week’s show: our (almost) final word on FTL and The Walking Dead, thoughts on the surprising new Devil May Cry, and D.J. gets his hands on Nintendo’s hot new thing.

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November 28, 2012

Get featured on VGH’s second season finale!

*VGH does not condone the consumption of unidentified potions

Get your voice heard! Call in now*:

682-999-VGH1

Or record online for free:

audioboo.fm/vghangover

Has it been two years already? We’re ending 2012 on a high note (or maybe just a tipsy one) with our second annual Hungover Hangover call-in show. (Two drink minimum!) (more…)

November 21, 2012

VGH #78: Forking Paths

VGH #78: Forking Paths

Would you pay $60 for a 3-hour game? What’s your dollar-per-hour ratio? With Black Friday right around the corner, we’re dedicating this week’s show to a conversation about the shopping habits of the modern gamer. We’ve also got talk of FTL, Paper Mario: Sticker Star on 3DS,Wreck-It Ralph, the music of Airmech, and free-to-play Star Wars: The Old Republic.

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November 15, 2012

VGH #77: Badass Mech

VGH #77: Badass Mech

We get into the controversy over Assassin’s Creed III (spoiler free!) and discuss the revelation that Grand Theft Auto V will have three playable characters and what that might imply for the upcoming sandbox game. Matt likes the chunkiness of Halo 4, and D.J. implores you to play Zero Escape: Virtue’s Last Reward, but is reluctant to tell you why. We’ve also got Viewer Mail with your World of Warcraft woes and biggest gaming addictions!

During the GTA5 discussion, we mentioned that we’d be even more excited if Rockstar would just release a new trailer. So they did! Watch it here.

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November 9, 2012

Weekend Hangover: Please stand by

GET IT

In case you missed our Twitter announcement yesterday (you’re following us on Twitter, right?), we won’t be publishing an episode this week due to some problems we ran into during recording. Randy may have survived Hurricane Sandy, but it’s taken a special level of coaxing to get Paul’s Internet to cooperate lately and this week it just wasn’t having it. It should be fixed soon, though, so we’ll be back on the air next Thursday.

In the meantime, what are you guys playing this weekend? I’m hoping to put a few more hours into either Virtue’s Last Reward (it’s really good) or Assassin’s Creed III (it’s really… something). Also, Rockstar just dropped a ton of new Grand Theft Auto V info, including the revelation the game will have three protagonists. Does that make you three times as excited for the game’s release this Spring? Let us know in the comments!

November 1, 2012

VGH #76: Treat Yo Self

VGH #76: Treat Yo Self

We discuss the good, the bad and the ugly of MMOs! We offer suggestions on how to improve what we think is an important, but stagnant genre. Also: The Unfinished Swan, Hotline Miami and, yep—Borderlands 2 again.

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October 25, 2012

VGH #75: Smiling Happy Clouds

VGH #75: Smiling Happy Clouds

Can Resident Evil still be scary? We discuss what long-running horror series can do to frighten us again. Also: more Dishonored, Square Enix’s rhythm game Symphonica for iOS, SunFlowers and PlayStation Mobile games on the Vita, and our final gaming debate, featuring your topics!

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October 18, 2012

VGH #74: Rise from Your Grave

VGH #74: Rise from Your Grave

How can we improve movie tie-in games? We discuss whether GoldenEye is destined to be the best we can do. Also: XCOM: Enemy Unknown, Dishonored and a little more Borderlands 2!

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October 10, 2012

VGH #73: No Nolan North No

Are you proud to call yourself a gamer? On this week’s show, we’re talking about how Nintendo’s recent ads and Maine’s Republican Party both seem to think it’s something to be ashamed of.

We’ll also revisit The Great Gaming Debate (with provocative new questions from the VGH community!) and weigh in on Tokyo Jungle and Inversion.

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October 4, 2012

VGH #72: Rebuttaled

VGH #72: Rebuttaled

We had planned to do a show inspired by this week’s Presidential Debate but we ended up talking about how much we love Borderlands 2 and XCOM: Enemy Unknown for an hour instead. Hope you don’t mind.

We’ve also got Viewer Mail, a winner in our LittleBigPlanet Vita contest, Netflix recommendations, and more!

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September 27, 2012

VGH #71: The Foxiest of the Hounds

VGH #71: The Foxiest of the Hounds

Besides pretty graphics, what do you want from next gen games? On this week’s show, we’re hoping for evolution beyond 1080p. We’ve also got talk of the Wii U, and reviews of Double Dragon Neon, Darksiders II and Demons’ Score.

We’ve got new music this week, by Niamh “Chipzel” Houston! Check out her original album, Phonetic Symphony, the Super Hexagon EP, and more at chipzelmusic.bandcamp.com.

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September 24, 2012

Contest: Win LittleBigPlanet for PlayStation Vita!

Win LittleBigPlanet for PlayStation Vita!

LittleBigPlanet is (officially) out for the PlayStation Vita this week, and we want to help you get started creating and playing your own custom levels by giving you a copy!

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September 19, 2012

VGH #70: Mostly Tanks, Occasionally Airplanes

VGH #70: Mostly Tanks, Occasionally Airplanes

Borderlands 2 is out and the summer drought is over! This week, we’re talking about the highs and lows of gaming in 2012 and pick the game that we’re still most excited about from the back half of the year. Also: LittleBigPlanet Vita, Joe Danger 2, the Armored Kill DLC for Battlefield 3 and, of course, GIANT ROBOTS.

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September 17, 2012

Mark of the Ninja Review: Slinky and inky

Check it out folks, our latest video review! Paul and Matt get together and chat about their thoughts on Klei Entertainments’ latest game: Mark of the Ninja.

Title: Mark of the Ninja [XBLA]
Developer: Klei Entertainment (Twitter: @Klei)
Publisher: Microsoft Studios (Twitter: @PlayXBLA)
Release Date: 9/7/12

Buy Mark of the Ninja on Xbox Live Marketplace

Mark of the Ninja was provided for review by Klei Entertainment. Story completed in approximately 7-8 hours. For more info on how VGH approaches game reviews, please read our reviews philosophy.

September 13, 2012

VGH #69: A Moose and a Beaver

VGH #69: A Moose and a Beaver

We pitch our own amazing sandbox games after being inspired by the bar-raising Sleeping Dogs. We also talk about Klei’s Mark of the Ninja, Terry Cavanagh’s Super Hexagon, Crisis Core: Final Fantasy VII and Steam’s Big Picture mode.

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September 6, 2012

VGH #68: Big Fist

VGH #68: Big Fist

Couldn’t make the trek to Seattle last week? If Randy can somehow survive the intro, we might have the lowdown on all the cool stuff that D.J. saw at PAX Prime last week. We’ve also got reviews of Sleeping Dogs and the newest Walking Dead episode.

Want some cool PAX freebies from D.J.’s swag bag? Listen for details on this week’s show to find out what he’s giving away and how you can get your hands on it.

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