July 3, 2012

Play More Games: Theatrhyththrymthrhynmythm

omg look at their adorable stupid faces

Each week in Play More Games, members of the VGH team will chime in on the new video game releases that have piqued their interest.

Hey, a new 3DS game! It’s a sure sign that a console has finally gained a foothold when it gets its very own, awkwardly titled Final Fantasy spinoff. For the 3DS, that’s Final Fantasy Theatrhythm. (Or Theatrhythm Final Fantasy, if you prefer.) I need only the slightest excuse to pick up a new music game, so fill one full of classic Final Fantasy songs and it’s a no-brainer. The gameplay looks similar to Ouendan or DJMAX Technika, which have you tapping on-screen targets or sliding the stylus along a track in time with the music. But, drawing from its namesake’s RPG roots, you’ll be doing all this while guiding a party across a Final Fantasy overworld, or tapping notes to help your party battle monsters. That’s cool, I guess, although it’s really going beyond the call–all they had to do was give me some stuff to tap while male cheerleaders chocobos and moogles dance in the background and I’d be set.

Look for my impressions in next week’s episode! (more…)

June 26, 2012

Play More Games: 6/24


Each week in Play More Games, members of the VGH team will chime in on the new video game releases that have piqued their interest.

Randy Dickinson (@randy_wrecked): I hope Spec Ops: The Line is as good as I want it to be. It’s essentially just a 3rd-person, squad-based military shooter about a search-and-rescue mission in a fallen desert city–not exactly a premise that would typically pique my interest. But Yager, the developers, have promised new highs in the use of character and morality in the game, reaching for something more akin to the emotional horror of Apocalypse Now rather than the meathead spectacle of a Rambo movie. Early reviews have been mixed (one critic even said it ultimately felt like they were playing an interactive snuff film) but I remain cautiously optimistic that Spec Ops will bring something challenging and new into the crowded “war games” genre.

Paul Sandhu (@spaulsandhu): Oh great, just when I commit to going through my backlog this summer Bethesda has to come around and try to screw it all up. As if 120+ hours wasn’t enough with Skyrim… now Dawnguard, the first DLC/expansion pack for the game, is being released this week. I do however, think it is an Xbox 360 timed exclusive… so I’ll probably be safe until it hits the PC. One does have to wonder if Bethesda can keep up with releasing high quality content for Skyrim on the PC though, what with the modding community finally hitting its stride.

But I digress! In Dawnguard you get to do VAMPIRE quests and can become a VAMPIRE LORD. Bloooooood!

Honestly I haven’t been following this expansion pack at all. I just know it’ll probably be fun, and has vampires in it. I’m sold.

D.J. Ross (@metaly): The Close Quarters expansion pack for Battlefield 3 is out this week for non-Premium Xbox and PC players. I discussed it during last week’s Hangover, but here’s the short version: four new, smaller maps, two new modes, and 10 new assignments and their associated weapons to unlock. The maps are fun to run around in, but they’re a bit small and they, along with the new Conquest Domination game mode, feel less like proper Battlefield and more like–you guessed it–Call of Duty. With that in mind, sometimes it’s nice to have a change of pace, and the new Gun Master mode (a riff on Gun Game from Counter-Strike and Call of Duty: Black Ops where kills earn you progressively more powerful weapons) is a fun and incredibly frantic race to the top. My only problem with it is I tend to play late at night and the adrenaline rush wreaks havoc on my sleep schedule.

Also worth mentioning is that Mass Effect 3‘s free extended ending DLC is out today. Will this be enough for Bioware to smooth things over with an angry, angry fanbase? Tune into next week’s show to find out.

Other notable games out this week:

Resident Evil Chronicles HD Collection (PSN)
The Amazing Spider-Man (360, PS3, PC, Wii, 3DS, DS)

June 12, 2012

Play More Games: 6/10


Each week in Play More Games, members of the VGH team will chime in on the new video game releases that have piqued their interest.

Randy Dickinson (@randy_wrecked): I’m a little torn on Lollipop Chainsaw. While Grasshopper Manufacture is responsible for one of my favorite titles of last year (Shadows of the Damned), the idea of playing a game as a zombie-killing cheerleader doesn’t exactly sound compelling. On the positive side is the involvement of James Gunn (writer of Slither and Super, two indie movies that I like a lot) and Jimmy Urine (frontman of Mindless Self Indulgence, one of my favorite bands). On the negative side: well, did I mention that you play as a zombie-killing cheerleader?

D.J. Ross (@metaly): Just a week after Shigeru Miyamoto revealed Pikmin 3 for the Wii U, Pikmin 2 finally arrives on the Wii to get everyone caught up. If you never got to play Pikmin 1 or 2 on the Gamecube, this is a great way to try out the better of the two (in my opinion) with intuitive wiimote controls. (And if you still want to play Pikmin 1, well, you can.) The game is easy to learn and full of that signature Nintendo charm, and you’ll quickly become addicted to watching your Pikmin army whittle away at any obstacle or enemy in their path. (It also carries a bargain price of $20, in case you’re wary about picking up a game from last generation.)

Other notable games out this week:

Gravity Rush (Vita)
Metal Gear Solid HD Collection (Vita)

May 28, 2012

Play More Games: Week of 5/27/2012

Each week in Play More Games, members of the VGH team will chime in on the new video game releases that have piqued their interest.

Matt Kernan (@mkernan): I’m reluctant to proclaim that the PlayStation Vita’s dry spell is over, but the handsome handheld is receiving a much needed boost in the form of both a high-profile retail title and a lower-profile downloadable PSN game this Tuesday. Pure Chess probably won’t launch to much fanfare, but I’m interested to try out its asynchronous multiplayer mode. That functionality in VooFoo Studio’s other game, Hustle Kings, has been a mainstay of my Vita experience. Unlike Hustle Kings, buying the Vita version won’t give you free access to the PS3 version, unfortunately.

If chess isn’t your thing, Resistance: Burning Skies becomes the platform’s first first-person shooter, making full use of the system’s dual analog sticks and utilizing a bit of touchscreen trickery to make up for the handful of missing buttons that its big-boy brethren typically have access to. An all-new story featuring a NY firefighter and an 8-player online multiplayer mode round out the package. As a Vita owner and fan of the series, my interest is definitely piqued. Reviews won’t hit until the day of the game’s release, so how good the game is remains to be seen, but I’m cautiously optimistic.

Though not a full release, the demo for the upcoming open world superhero-ish game Gravity Rush rounds out the list of releases that make this Tuesday a pretty big deal for new release-starved Vita owners.

Those of you looking for an inexpensive racing fix filled with stunts and big jumps should take a look at Mad Riders when it hits PSN this Tuesday, as well as XBLA and PC on Wednesday. If you notice that it bears more than a passing resemblance to 2010’s ATV racer Nail’d, that’s because they both originate from popular Polish developer Techland. You know, the Dead Island and Call of Juarez folks. Taking the $10 downloadable route this time around is probably a good idea, considering the lukewarm reception that Nail’d received. I’m not even that big on racing games, but I’m considering picking it up simply because this launch trailer is so hilarious.

Randy Dickinson (@randy_wrecked): I think Matt and I are perfectly in sync this week. I actually don’t know how to play chess but I’m hoping that VooFoo Studios’ Pure Chess will inspire me to learn. I really admire their hardcore approach to casual games and I eagerly anticipate their inevitable take on lawn darts and Chinese checkers.

My most anticipated game this week is a little off the beaten path: Friday will see the release of Home, a pixelated horror/murder-mystery from indie developer Benjamin Rivers. You can pre-order it directly from Benjamin at the link above for only $2.  Details on the game have been scarce thusfar but the trailer certainly intrigues and the price can’t be beat. Be sure to listen to the podcast in the coming weeks for my review of the game.

What are you looking forward to playing this week?

Due out this week:
Atelier Mercury (PS3)
Batman Arkham City: Harley Quinn’s Revenge (PSN, XBLA)
Dirt Showdown (PS3, 360)
Gravity Rush (Demo) (Vita)
Home (PC)
Mad Riders (PSN, XBLA)
Max Payne 3 (PC)
99 Seconds (DSiWare)
Pure Chess (PSN, Vita)
Rayman Arena (PSN)
Resistance: Burning Skies (Vita)
SEGA Classics: Golden Axe (XBLA)
SEGA Classics: Streets of Rage (XBLA)

If you buy your games from Amazon you can help support Video Game Hangover at the same time.

May 21, 2012

Play More Games: Week of 5/20/2012

What new games are out this week? The VGH crew weighs in on their top choices:

Matt Kernan (@mkernan): Anticipation for Sorcery has been pretty high, ever since the PlayStation Move title was first unveiled way back in June 2010 during Sony’s E3 press conference. After some extra time under development, it’s finally hitting store shelves this week. I played through it for review and came away pleasantly surprised.

Randy Dickinson (@randy_wrecked): Anyone who’s listened to an episode of our podcast in the past year knows that I have something of a love/hate relationship with the Nintendo 3DS. While intriguing games have been few and far between for the device, I do find myself strangely drawn to Mario Tennis Open. I don’t like sports games and I’ve never held a tennis racket in real life so I’m not entirely certain why I’m looking forward to it. Maybe it’s the promise of online multiplayer which, like in Mario Kart 7 before it, will allow me to eke out narrow victories over vicious 14-year-old Japanese school girls? Don’t judge me. I take my wins where I can get them.

I’m also hoping that the arrival of the PS2’s Syphon Filter: The Omega Strain on PSN is part of a campaign to reacquaint the gaming public with Gabe Logan and the excellent Syphon Filter series…leading to the announcement of a current-gen Syphon Filter title at E3 this year. Please please please.

D.J. Ross (@metaly): I’ve got mixed feelings about Dragon’s Dogma. Although I gave it a couple tries, the demo didn’t do anything at all to hook me (aside from having a robust character customization system that let me create a sidekick who looked vaguely like David Bowie). However, I’ve seen a lot of positive reviews saying the game becomes much deeper and involving as it goes on. I’m intrigued—definitely not enough to pick it up right away, but I’ll be keeping my eye on it for sure.

What will you be playing this week?

New releases due out this week:
Alan Wake’s American Nightmare (PC)
Alone in the Dark: The New Nightmare (PSN)
Dragon’s Dogma (PS3, 360)
Joy Ride Turbo (XBLA)
Mario Tennis Open (3DS)
Men in Black: Alien Crisis (360, PS3, Wii)
Need for Speed: Most Wanted (PSN)
Sorcery (PS3)
Syphon Filter: The Omega Strain (PSN)
Table Top Tanks (PSV)
Tom Clancy’s Ghost Recon: Future Soldier (360, PS3)

If you buy your games at Amazon you can help support Video Game Hangover.

May 15, 2012

Play More Games: Week of 5/13/2012

Due out this week:
Max Payne 3 (PS3, 360)
Game of Thrones (PC, 360, PS3)
Resident Evil: Operation Raccoon City (PC)
Sonic the Hedgehog 4: Episode II (PSN, XBLA, PC, AND)
PixelJunk 4am (PSN)
Red Faction 2 (PSN))

If you buy your games at Amazon you can help support Video Game Hangover.

D.J. Ross (@metaly): I’m pretty sure I’ll be getting Diablo III this week, although it dawned on me a couple days ago that I didn’t even know which character classes the game would have. It says a lot about Blizzard’s track record where I can be set on playing a game having spent a bare minimum of time following it. I do have fond memories of playing a ton of Diablo II waaayyy back in the day—pretty sure I’d slog through a dungeon and a few hundred skeletons on my paladin after coming home from my summer internship in high school. As long as Blizzard can once again deliver that same dungeon-crawling, frantically clicking action RPG experience, I’ll be satisfied.

(Note: I decided to educate myself on the character classes and in the process learned that the demon hunter can wield dual pistols, so pretty sure I’m going to go with that. Also, guns in Diablo? Sure, why not?)

Randy Dickinson (@randy_wrecked): It’s been 9 years since the last Max Payne game but I still have fond memories of trying to exploit the series’ signature bullet-time and shootdodging mechanics to execute the most elaborate kill sequences I could imagine. Jump backwards down a flight of stairs in slow motion while unloading my 9mm into the heads of would-be attackers? In Max Payne, I could do that. It was like someone pulled all of the choreographed insanity from a John Woo movie and dropped it in to a character-heavy tale misery, mystery and revenge. It was exactly what I wanted out of a video game in 2003 and, in this post-Uncharted world, it’s the primary reason I still find gaming compelling today. For these reasons alone (and perhaps for the promise of getting to use bullet-time in the new multiplayer mode), I’ll be picking up Max Payne 3 this week.

What will you be playing this week?


May 8, 2012

Play More Games: My God, It’s Full of Stars!

2007’s Warhawk was one of the first PS3 multiplayer games that I remember friends talking excitedly about. While I tragically missed out on the game’s heyday, I had enough time with it to develop an appreciation for Incognito Entertainment’s melange of grand scale land-and-air battles with third-person twitch-shooter mechanics. Plus: it had jetpacks! As we’ve established on a recent episode of the podcast, those things go a long way with us here at VGH.

Starhawk, out today for the PS3, is the spiritual successor to Warhawk. The developer has changed to LightBox Interactive (but includes members of the Incognito team) and the game now occupies a Wild West-tinged sci-fi world. The most intriguing and game-changing addition is probably the unique “Build and Battle” system, which allows players to call in supply drops of defensive walls and turrets, vehicles, weapons, and even giant mechs on the fly.

My time with the game’s beta earlier this year was a blast and I was impressed with the high level of polish already on display. I’m easily turned off by run-and-gun multiplayer modes but working with my friends to assemble defenses in massive 32-player matches immediately clicked with me. Looking for an advantage in a Capture the Flag match and realizing that I can call in a tank drop, file the members of my team into it, and then barrel into the enemy compound made the game feel fresh and thoroughly unpredictable.

If you’ll be playing Starhawk this week, be sure to keep an eye out for me. I’ll be the guy in the jetpack.

Also out this week:
Minecraft: Xbox 360 Edition (XBLA)
Datura (PSN)
Nexuiz (PC)

Two quick notes:

If you’re interested in Nexuiz, be sure to check out our review of the Xbox 360 version of the game from way back in February.

I strongly considered writing this entire article about Starhawk, the noted eco-feminist writer and Paganism advocate, but I clearly decided to go another way with it. You’re welcome.

April 10, 2012

Play More Games: Cartoon Girls and Funny Hats


Fez is out this week! For reals! First announced all the way back in July of 2007 (the PS3 and Wii weren’t even a year old), you’ve probably heard of it since then if you follow the indie scene, or at least seen screenshots of its distinctive pixel graphics. I got to play it for a while at PAX last August, and it felt like a solid platformer. The Escher-like core mechanic—rotating the 2D world 90 degrees at a time to reveal new paths—took some time to get used to, but it was a nice twist (excuse me) on the genre.

What stuck out the most in my mind, though, is how one of the PAX presenters mentioned that part of the game’s ambition is to be something you can sit back and take your time with, which the player character’s leisurely movement encourages‐he’s definitely no Mario. That’s really cool, I thought, instantly imagining myself lazily rotating Fez‘s world around as I searched for the key to the next area. Will that fly with gamers accustomed to slurping up the newest releases and plowing through them so they can trade them in towards whatever’s out the next week? I’m a little skeptical, but considering how long the game has been in development, hopefully people can come to terms. I’d hate for everyone to rush through it too quickly.


March 20, 2012

Play More Games: Eggplants vs. Zombies

Kid Icarus: Uprising

This might go without saying at this point, but if you stop by your local games retailer this week to check out the new releases, expect to see familiar franchises from wall to wall. I know that the games industry loves to stick to their tried and true series—this generation more than ever—but even I’m a little surprised at the extent to which they’ve done it this week.


March 13, 2012

Play More Games: Just Add Zombies!

Someone decided it would be a good idea to add zombies to Sega’s Yakuza series of action-adventure games.


February 28, 2012

Play More Games: Super Über


Shhh… Is everyone who picked up a Vita happily distracted playing their shiny, new handheld? Good, let’s talk about some of the non-Vita games coming out this week, including something that could shake up the whole industry.


February 21, 2012

Play More Games: Living in Syndication

Having never played the original 1993 real-time strategy incarnation of Syndicate, I didn’t quite understand what all the hubbub was about when Swedish developers Starbreeze announced that they would be rebooting the series in 2012 as a first-person shooter. The trailers that I saw for the new game showed a fast-paced, sci-fi themed, cover-based shooter in which an augmented agent infiltrates competing organizations in a battle for corporate supremacy. While I saw hints of Deus Ex: Human Revolution on display, Syndicate loyalists saw…not Syndicate.

Regardless of where you stand on that debate, the freshly realized version of Syndicate (PS3, 360, PC) is here today and, while it has abandoned its isometric roots, it seems to be garnering some positive notices (including a surprising 5-star review from the frequently cantankerous Jeff Gerstmann at Giant Bomb). The four of us here at VGH Industries posted our playthrough of the multiplayer co-op demo a few weeks back and found it to be inspired and fun.

A game whose demo failed to resonate with the team, Asura’s Wrath (PS3, 360), is also out this week. This bizarro amalgam of elements from Dragon Ball Z, God of War and, strangely enough, Heavy Rain left us scratching our heads. Check out Episode 38 of the podcast for our color commentary on the title.


February 15, 2012

Play More Games: Mi Vida en Vita

Dozens of Japanese gamers can’t be wrong.

While it didn’t exactly ignite a firestorm of sales upon release in Japan last December, Sony’s “next generation portable” is finally available in the States this week in the form of a $350 First Edition Bundle. The PlayStation Vita promises a closer-to-console experience in a handheld device with the graphical acuity, social hooks and obscenely expensive accessories that modern gamers (hopefully, for Sony’s sake) crave.

The line-up of launch games is widely blamed for the Vita’s cool reception in Japan (i.e., “no Monster Hunter”) but the titles hitting store shelves this week certainly seem more in tune with the sensibilities of American gamers. As something of a Nathan Drake devotee, I’m curious to see how Uncharted: Golden Abyss survives the move to the Vita’s smaller screen — as well as the move to a new developer. The downloadable oddity Escape Plan has also piqued my interest with its exaggerated violence, monochrome visuals and controller-free play.

Can the PlayStation Vita peacefully co-exist with a world of smartphones and tablets? Only time will tell. Expect much sideline commentary from the gaming blogs over the next couple of weeks as the death of portable gaming is greatly exaggerated. Here at Video Game Hangover, we’re just happy to have new games to play.


February 8, 2012

Play More Games: Are You Afraid of the Darkness?

It’s been almost five years since the release of the The Darkness, the original game based on Top Cow’s long-running series of comic books about a young, demonically-charged Mafia hitman. At the time of the its release, only two Halo titles had thus far seen the light of day and the Call of Duty games all took place during World War II. In gaming, a lot can happen in five years.

Undaunted, The Darkness II is out for PS3, Xbox 360 and PC this week. The game has a new developer (Canada’s Digital Extremes is now at the helm) and Jackie Estacado, the hitman from the first game, is now the head of the crime family. You still take down baddies with something called “quad-wielding”, the series’ unique combination of two-handed shooting along with control of two vicious, demonic tentacles.  It’s fast-paced, gory, amusingly self-aware and the gameplay never gets old — traits that are just as entertaining now as they were five years ago.

Didn’t play the first game? The Darkness II kicks off with a brief “previously on” segment that gets you caught up on events.  You can also download the demo for a bloody little taste of what to expect.

Speaking of demos, the fine folks over at Laughing Jackal Ltd. have finally released one for Cubixx HD, their addictive puzzler for the PS3.  D.J. really enjoyed the game when he reviewed it last year and this is a great opportunity for more folks to finally check out one of the PSN’s hidden gems.

D.J. on Capcom’s Resident Evil: Revelations:
As we briefly discussed in a recent episode, Resident Evil: Revelations (or however it’s spelled) wasn’t even on my radar before the demo hit the 3DS eShop. Despite being a professed RE4 diehard, Resident Evil 5‘s all-out action and co-op emphasis made me question the path the series seemed to be taking, so Revelations‘ isolated, pre-RE4 survival-horror feel caught me completely off-guard. (Sort of like a Licker dropping from the ceiling.) It’s now definitely piqued my interest. I’d definitely like to play it before Resident Evil 6 arrives this fall… maybe even with that goofy circle pad attachment.

Paul on Big Huge Games’ Kingdoms of Amalur: Reckoning:
So I decided against being financially responsible and just up and ordered Kingdoms of Amalur for release day. If you listened to my impressions of the game on VGH #38 you’ll remember that I actually fancied the demo quite a bit and probably would have enjoyed it even more if it weren’t for some random glitches. Early word surrounding the game has been really positive and I needed something to kill time until Mass Effect 3 hits next month. Based on what I’ve read, Amalur sounds like it’ll scratch that RPG itch I have (that never seems to go away) and actually sounds like it has some really compelling combat mechanics backing up the excellent narrative and character customization system.

I’m seriously hoping that Amalur is the first title of the year that surprises me with its high quality as games that fall into that category are always a welcome treat! The game came out of left field for me, and I am really looking forward to sinking some serious time with it this week. Look for my impressions of Kingdoms of Amalur next week on VGH #41!

Matt on Klei Entertainment’s Shank 2:
The follow-up to 2010’s bloody, 2D side-scrolling brawler makes it’s debut this week, hitting PSN and PC today, while the Xbox Live Arcade version arrives tomorrow. I enjoyed the original quite a bit, with it’s simple-yet-satisfying combat, gorgeous artwork, and its Kill Bill-esque style. Though I completed the game, I never did get around to trying out the 2-player co-op, as it was local-only and my opportunities for couch co-op are few and far between these days. Shank 2 looks to offer a more refined second helping of what I found so enjoyable in the first one but also adds a new co-op survival mode (which support online play, thankfully). Keep an eye out for my impressions in the next week or so.

Also out this week:
Jak and Daxter Collection (PS3)
Fallout: New Vegas Ultimate Edition (PS3, 360, PC)
Gotham City Impostors (PSN, XBLA, PC)
The Simpsons Arcade Game (PSN, XBLA)

January 31, 2012

Play More Games: Welcome Back to the Stage of History Thirteen-Two

Let's just pretend this never happened.

It’s the end of January and that refreshing winter lull is finally coming to an end—hope you carved a decent chunk out of your backlog! Triple-A titles are officially back in season with this week’s two big releases, and boy, are they big.

Despite the generally disappointed reactions to its predecessor, Final Fantasy XIII, Final Fantasy XIII-2 remains the most anticipated game out this week. Following the precedent they set nearly a decade ago with Final Fantasy X-2, Yoshinori Kitase and his team have dreamed up another direct Final Fantasy sequel, which is unusual for a series known for introducing a completely new setting and storyline with each game. You’ll play as Serah, sister of XIII‘s heroine, and encounter familiar faces and locations along your adventure, which is shorter than a typical Final Fantasy but does attempt to address some of people’s complaints about the original, like its infamous linearity.


January 17, 2012

Play More Games: Triple Teamed

triple threat

We’re in a bit of a winter release lull, but that’s OK with all of us at VGH since it gives us time to catch up on all those amazing games from 2011. (Or, more realistically, we’re doing a few more tours of duty in Battlefield 3.) With that said, there are some new games out this week, so we’re teaming up here to give you the lowdown.


December 20, 2011

Play More Games: Free Same Day Delivery!


Not Postal 3

Yep, believe it not there are a few developers out there that thought releasing a game 5 days before Christmas is a good idea! There are some heavy hitters coming out this week. First up is Running With Scissors’ magnum opus Postal 3. I’m glad RWS was able to push this game out the door as I have been dying to continue the saga of The Postal Dude. *Hopefully we’ll be treated with some stunning revelations regarding his past history with the shady organization known as FedSex. I know that when I was finished with Postal 2 I immediately began an online petition/campaign demanding Postal 3 be rushed out as quickly as possible as I just had to see the conclusion of The Postal Dude’s journey. It’s probably for the best that Running With Scissors ignored my email campaign, and instead spent the last 7 or so years polishing the title so we’re almost guaranteed to be treated to something special this time around. I simply cannot wait!


December 6, 2011

Play More Games: I’m in Love with My Kart

Mario Kart 7

It’s Mario Kart 7 week! The last big release of the year (provided you’re not devoting your life to Star Wars: The Old Republic in a couple weeks) zoomed onto shelves this Sunday, and I’ve been playing it a ton since then. You won’t find any odd mechanics like doubled-up drivers or motorcycles in this edition of Nintendo’s classic kart racer–they’ve opted to play it safe and give the 3DS a more traditional Kart. I’m totally fine with that.


November 22, 2011

Play More Games: It’s Dangerous to Go Alone

Zelda: Skyward Sword

Is the brunt of the Fall releases over? (I secretly hope not, because if I can’t complain about all the games coming out I’ll have to figure out some other way to introduce these posts.) Anyway, it’s definitely waning but we still have a few more big releases left in the year. So what are they?

The biggest this week is undoubtedly The Legend of Zelda: Skyward Sword for (what else?) the Wii. If you already listened to Episode 30, you know it’s a bit controversial among the VGH crew for its decision to use only motion controls, but I’m optimistic. Nintendo says they’ve prepared a cool, 1:1 swordfighting experience, and I want to see how well that works. I found the waggle-laden sword action in 2006’s Zelda: Twilight Princess to be pretty pointless, so at the very least this should be more engaging.


November 8, 2011

Play More Games: The Postmodern Warfare World

Call of Duty: Modern Warfare 3

By now, you probably don’t need to be reminded that we’re in the middle of the holiday release season. (Your smoldering or about-to-be-smoldering bank account is probably enough reminder of that.) You can tell the storm’s reaching its peak when a new Call of Duty shows up, though. That is this week. Hold onto something while we go over that and some other stuff coming out.