We dig into the controversy surrounding Vanillaware’s Dragon’s Crown this week. How often do a developer’s creative decisions (and possibly, their personalities) detract from your gaming experience?
We also make some progress in the Summer Backlog Attack: Randy gets into, Mindjack, the second on his list of triple-F titles, and D.J. explains why Analogue: A Hate Story maybe shouldn’t have been on his list in the first place. Meanwhile, Paul tries out the gravity-bending co-op of Ibb and Obb.
As always, we feature your comments from Twitter in Viewer Mail! And listen carefully as we announce a new, backlog-themed contest that you won’t want to miss!
We continue our discussion on scalability of game experiences. In the Hangover, Randy talks about samurai warriors using iPads in Shin Megami Tensei IV, Paul has more Project X Zone musings and D.J. grinds beetles to dust in Animal Crossing: New Leaf.
It’s tougher than ever to fit lengthy gaming experiences into our crowded schedules. We discuss what we do when faced with the 60-odd-hour JRPG, whether it’s the developers that should be more considerate, and what’s truly important for us to get out of our precious gaming time.
In the Hangover, Randy selflessly throws himself on top of The Walking Dead: Survival Instinct, D.J. saves the world many times in Half Minute Hero, and Paul… well, Paul’s still doing his Animal Crossing thing.
Also, we reveal the most shameful games in your backlogs in Viewer Mail!
The Summer Backlog Attack returns for 2013! After being humbly defeated last year, we’ve got our sights on six (or so) new games that we’re committing to finish before the Fall releases (and Grand Theft Auto V) hit. Tune in to find out which neglected classics (and which questionable bargain bin finds) we’re finally going to play.
In the Hangover, Paul indulges in the craziness of Project X Zone, Randy plays Tetris on a touchscreen, and D.J. leads a tour of the 3DS’s revamped Mii Plaza and its four new games… which you might actually want to pay for!
We’ve also got your most anticipated Fall games in Viewer Mail!
There’s still some life left in those old consoles! We’re looking into the back half of 2013 for the current-gen games we most want to play this year (besides Grand Theft Auto V, of course), including Splinter Cell: Blacklist, Pikmin 3, Pokemon X and Y, and (finally) the new Phoenix Wright game.
In the Hangover this week, we’ve got our spoiler-free review of the new Walking Dead episode, 400 Days, and impressions of the Final Fantasy XIV beta.
As always, we’ve got your postcards and letters in Viewer Mail and we wrap things up with our weekly non-sequiturs in Last Call.
We’re playing The Last of Us (still spoiler-free!) and wondering if sometimes games try too hard to be… game-y? We discuss finding a proper mix of gameplay and narrative as games become more cinematic. Also, Randy spends his summer vacation memory hacking and punching dudes in Remember Me‘s Neo Paris.
We’ve also got your comments on retro games, Illumiroom, and more Animal Crossing!
Are you a closet gamer? (It’s OK, you’re among friends.) In a special combo topic from listener Robop1g, we’re picking apart the concept of “gamer shame” and seeing how far we have to turn the clock back before games become unplayable. And—as long as we’re coming out of the closet—we go on a bit of a tangent and confess our biggest movie shames.
In the Hangover, we’re playing Mighty Switch Force! 2 on 3DS and experiencing different types of zombie survival in State of Decay and The Last of Us. (Don’t worry, no spoilers!) We’ve also got your reactions to Microsoft’s surprise Xbox 180!
We took a break from playing Animal Crossing: New Leaf long enough to record a show! We spend this week trying to pin down what makes Nintendo’s offbeat life simulator so popular, sharing stories from our Animal Crossing history, and discussing where the series could go in the future.
Also, we have your post-E3 reactions to Xbox One vs. PlayStation 4!
VGH levels up to three digits! To celebrate, listener Anthony Ferro joins us to talk Virtual Boy, motion controls, Darth Vader, and other gaming gimmicks.
In the Hangover, we’re threatening violence over Donkey Kong Country Returns 3D, not feeling the rush of the recent StarCraft II expansion, Heart of the Swarm, and are thoroughly satiated by Tales from Space: Mutant Blobs Attack. We’ve also got hype-galore and game music bands in Last Call.
Whether you’ve been here since the beginning or are just joining us, thanks for your support over these 100 episodes! We wouldn’t be here if it wasn’t for our incredible audience!
While we prepare for our 100th show, D.J. reviews two more of those wacky Guild01 games for the 3DS. This time, it’s Suda51′s Liberation Maiden and Yoot Saito’s Aero Porter. Tune in if you want to hear about Japan’s latest robot invasion and learn about the exciting world of… baggage sorting?
The Xbox One is real and we can’t contain our excitement! We discuss Microsoft’s next-gen console reveal and how it stacks up with the PlayStation 4. We’ve also got your reactions to the news!
In the Hangover, we’re scrounging for bullets in Metro: Last Light, being very secretive about the first Guild02 title, The Starship Damrey, and making new friends in Jacob Jones and the Bigfoot Mystery.
We’re joined by Robert Maher and Tyler Bud, developers of the retro sci-fi game, Rex Rocket, to talk about their experience developing the game and reaching new fans via Kickstarter. They discuss how to do a modern take on an old school genre, find the line between “epic” and “too epic,” and reveal their surprising pick for best Mega Man game of all time.
On this week’s show: the excitement is building but we’ve still got more questions than answers after (repeatedly) watching Rockstar’s new trailers for Grand Theft Auto V. We also break down Nintendo’s odd decision regarding their participation in this year’s E3.
Also this week: Thomas Was Alone, Far Cry 3: Blood Dragon, Suikoden: Tierkreis, The Last Door, Rex Rocket, and our love for all-things Marc Maron.
Does it offend you? On this week’s show, we’re talking about one gamer’s objection to the religious themes in Bioshock Infinite and our own sensitivities to games that push the envelope. We’ve also got talk of Fire Emblem: Awakening, Luigi’s Mansion: Dark Moon, SimCity 2.0, and more.
We close out this week’s show with a spoiler-filled discussion about the Bioshock Infinite endgame. If you haven’t finished the game yet and intend to, be sure to press stop when you hear our warning!
On this week’s show, we’re talking about the closing of LucasArts and reflecting on the best stuff from their massive catalog of games, including our hopes for the future of Star Wars, Indiana Jones, and Grim Fandango. We’ve also got talk of Guacamelee, the new Dishonored DLC, Quakecon excitement, early multiplayer memories and more.
Time to pull the plug on online multiplayer? Responding to claims that multiplayer is lagging out, we discuss ways to potentially save it (and whether it deserves saving at all). In the Hangover, everyone’s hooked on Bioshock Infinite.
The often cantankerous relationship between gamers, publishers, and the press is in the spotlight this week. We’ve also got thoughts on Tomb Raider (not Dude Raider) and we’re diving deeper into Monster Hunter 3 Ultimate.
We’ve got a little something extra for your ears this week: Randy joins forces with some fellow gaming podcasters—Jordan from Boom Headshot, Joe from Geeks With Wives, and Dan from the First World Podcast—to discuss their love/hate relationships with achievements and trophies. They also weigh in on recent releases like Luigi’s Mansion: Dark Moon, God of War: Ascension, Dead Space 3, and Runner 2.