Randy pops heads off (and back on again) in the 70s sci-fi-vania, Headlander. Paul is still playing only Monster Hunter. And D.J. would have finished Last Window by now if protagonist Kyle Hyde could drag himself out of bed at a reasonable hour.
Comments closedAuthor: Video Game Hangover
D.J. emerges from Final Fantasy XIV‘s deep dungeon to talk about its new Deep Dungeon mode. Paul navigates Batman through some jankiness. Randy has questions about Persona 4‘s take on hot social issues. Also: The final round of the Backlog Attack begins!
Comments closedIn this audio series of dramatic podcasting you’ll find: an in-depth conversation about the new Nintendo NX, an emotionally charged soliloquy about Monster Hunter, some internal dialogue about Mirror’s Edge Catalyst, and even some comments about Ghostbusters!
Comments closedPokemon Go? Check. Monster Hunter Generations? Check. Final Fantasy XIV? Check. Dwayne Johnson and Vin Diesel? Check. Yep, sounds like another show from your friends at Video Game Hangover. Also—this should be good—Randy plays Bloodborne.
Comments closedWe look up from our Pokedexes just long enough to avoid being hit by oncoming traffic and also to discuss the Pokemon Go phenomenon. Also, did we play Resident Evil 7?
Comments closedAs seasoned video gamers, we know a little about what makes a cool game. We strive to talk about only the coolest games every week. Like Boxboxboy. That’s cool. Inside? (That’s a game.) Also cool. Eat Lead: The Return of Matt Hazard? Sorry. That’s not a cool game.
Comments closedThe blips and bloops are back! We take a listen to some of our favorite game music mariachi covers, Groove Coaster remixes, and songs appearing in games that rhyme with “Unsmarted: Jake’s Fmortune.”
2 CommentsThis year, at E3: Tom Clancy’s robot dog! Norman Reedus’s weird body! Games about war! Games about burritos! Typography! JRPGs that look like Mass Effect! And the Pacific Northwest, but everywhere!
Comments closedWe continue our month-long deep analysis of the infamous Uncharted 4 scene where Nate eats his own brother. D.J. is still stuck in a Final Fantasy XIII hellworld. And the Backlog Attack returns!!
Comments closedRandy returns to describe Uncharted 4 with the very highest of adjectives, while D.J. is much less favorable on Final Fantasy XIII. Somewhere in between, Paul enslaves a mushroom race.
Comments closedWe love games for the endless escapism they offer. Imagine charting unknown reaches of the galaxy from the comfort of your home! Imagine a man in Tokyo breaking your arms over the Internet! Imagine someone deliberately choosing to play Final Fantasy XIII!
2 CommentsD.J. further develops his nuclear wasteland survival plan, abandoning guns altogether in favor of a large hammer. Randy parlays his solitaire mastery into success at the racetrack. And everyone loves Overwatch—they just aren’t in love with it.
Comments closedAfter being unceremoniously killed during the opening credits, Nathan Drake reflects on all the cool video games he never found time away from his life of adventure to play. Games like Nuclear Throne, Severed, Crusader Kings 2, and Quantum Break. “Actually,” he gasps with his last breath, “I’m OK with missing Quantum Break.”
1 CommentAfter ignoring warnings about dangerous walls, Paul, too, enters Enter the Gungeon. Randy detonates animals. Hyper Light Drifter remains mysterious. And D.J. reminisces about that time he played Yakuza 2.
Comments closedWe try out the Doom and Battleborn betas to see how they measure up to the Dooms and Battleborns of our youths. Randy tries Hyrule Warriors but in 3D, and D.J. embarks on a quest for a gun that shoots smaller guns.
Comments closedPaul puts his other obligations on hold to take over a beer farm in Stardew Valley. With his 10 billion wives behind him, D.J. plans his new career as a stay-at-home paperweight in Ultimate Kept Man Life. And Randy takes a break from The Division… a Quantum Break, that is!!!!!!!!!!!!!!!!!!!!!!!!!
Comments closedThe idea of a video game museum was first planted when he and future co-founders were encouraged by videogame convention-goers to find a permanent home for their mobile videogame museum exhibit. Find great games at wowtbcgold including World of Warcraft the most popular ones.
When the crowd-funding website Kickstarter appeared, the founders said they knew it was the perfect way to fund the museum. Over the years items brought out from their massive personal collections were starting to become worse for wear from poor transportation and storage.
Through a Kickstarter campaign $50,000 was raised in 2011, which funded better storage and moving materials to cart exhibits to shows.
As a result they were able to participate in many more exhibitions annually.
Their big break came in 2012, when the founders met Randy Pitchford of Gearbox Software, who Santulli credits for getting the museum its home. Santulli said they and Pitchford were on the same wavelength when it came to the museum and they formed the “perfect partnership.”
Join us for this very special episode where Paul interviews one of the co-founders of the National Videogame Museum in Frisco, TX.
Comments closedD.J. decides it’s never too late to learn how to play video games and dusts off 3D Out Run and 3D Streets of Rage 2. Paul reveals shocking dog secrets. Virtual reality sounds exhausting. And The Division continues.
Comments closed