March 20, 2012

Play More Games: Eggplants vs. Zombies

Kid Icarus: Uprising

This might go without saying at this point, but if you stop by your local games retailer this week to check out the new releases, expect to see familiar franchises from wall to wall. I know that the games industry loves to stick to their tried and true series—this generation more than ever—but even I’m a little surprised at the extent to which they’ve done it this week.

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February 28, 2012

Play More Games: Super Über

SSX

Shhh… Is everyone who picked up a Vita happily distracted playing their shiny, new handheld? Good, let’s talk about some of the non-Vita games coming out this week, including something that could shake up the whole industry.

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February 20, 2012

D.J.’s Top PSP Games*

Fig. A: PlayStation Portable

*which are not named Monster Hunter Freedom Unite

The fancy, new PlayStation Vita might be launching this week, but we’re still looking back at a few of our favorite PlayStation Portable games, as we got into in Episode 41. Here’s my list!

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February 10, 2012

BGM Mode: The Soul Still Burns

Soulcalibur

With Soulcalibur V now unleashed upon the fighting game community, it’s time for BGM Mode to take a look back at the series’s epic soundtracks. And that’s not “epic” in the Internet forum sense–the Soul series has always done things on a grand scale, whether it’s the flashy action, the panoramic stage vistas, or even the ultra corny announcer. It follows that the music would be appropriately grandiose, usually sticking to a rich, orchestral sound but occasionally throwing in the odd electric guitar just because.

Let’s start off with Soulcalibur II‘s opening movie for good measure:

“Under the Star of Destiny” – Junichi Nakatsuru

http://www.youtube.com/watch?v=hn9PTh_HA7s

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January 31, 2012

Play More Games: Welcome Back to the Stage of History Thirteen-Two

Let's just pretend this never happened.

It’s the end of January and that refreshing winter lull is finally coming to an end—hope you carved a decent chunk out of your backlog! Triple-A titles are officially back in season with this week’s two big releases, and boy, are they big.

Despite the generally disappointed reactions to its predecessor, Final Fantasy XIII, Final Fantasy XIII-2 remains the most anticipated game out this week. Following the precedent they set nearly a decade ago with Final Fantasy X-2, Yoshinori Kitase and his team have dreamed up another direct Final Fantasy sequel, which is unusual for a series known for introducing a completely new setting and storyline with each game. You’ll play as Serah, sister of XIII‘s heroine, and encounter familiar faces and locations along your adventure, which is shorter than a typical Final Fantasy but does attempt to address some of people’s complaints about the original, like its infamous linearity.

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January 17, 2012

Play More Games: Triple Teamed

triple threat

We’re in a bit of a winter release lull, but that’s OK with all of us at VGH since it gives us time to catch up on all those amazing games from 2011. (Or, more realistically, we’re doing a few more tours of duty in Battlefield 3.) With that said, there are some new games out this week, so we’re teaming up here to give you the lowdown.

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January 9, 2012

D.J.’s Top Games in 2011

9 Persons, 9 Hours, 9 Doors

#5: 9 Hours, 9 Persons, 9 Doors

Although this actually came out towards the end of 2010, 999 struck such a chord with me that I’m happy to feature it alongside the best games I played this year. I haven’t played many visual novels (the closest maybe being Hotel Dusk: Room 215), but I loved that the game took its time building up an elaborate mystery which, despite the many unexpected twists, all seemed to make sense in the end. The ways the creator managed to incorporate genre tropes and even the DS format into the story and gameplay were nothing short of genius and had me scrambling to play the game over so I could experience it again from a new perspective. It’s like The Prestige of video games—the deception is right under your nose the entire time, but you’d never in a million years suspect it.

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December 24, 2011

BGM Mode: A Very Square-Enix Christmas

A Very Final Fantasy Christmas

Did you know Square Enix actually put out a Christmas album last year? It’s mostly (actually, entirely) the Square side of S-E (no holiday Dragon Quest arrangements in sight), but it’s still worth a listen just to experience some unusual and very jingly versions of a few classic Square tunes. Here are some of the more notable ones in case you’re tired of playing the same old Christmas Eve background music.

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December 16, 2011

All I Want for Xmas: D.J. recommends…

HO HO HO, I’m here to “WRAP UP” our gamer gift lists for this year. Some of these are things I mentioned when we all discussed our lists in Episode 33, but there’s some new stuff as well, so read on!

Games for Non-Gamers

Portal 2

Trying to get someone into gaming? Valve’s Portal 2 might be the key. It introduces a lengthy co-op mode with hours of the series’s trademark puzzles and wry humor. For new gamers, the first-person controls might be a bit of a shock, but reassure your non-gamer recipient that they can ease into them at their own pace, since there won’t be mobs of angry teenage boys shooting at them over Xbox Live.

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December 14, 2011

PixelJunk SideScroller review: Shoot the core?

PixelJunk SideScroller

When Q-Games announced in 2009 that their new PixelJunk title would be called PixelJunk Shooter, despite it playing more like Solar Jetman than Gradius, the 2D shooter fan in me cringed a little. Fast forward a couple years and Q-Games has spun elements from that game into a new title that plays more like a traditional shooter but, in a small twist of irony, is called PixelJunk SideScroller to set it apart from its less shootery siblings.

(Don’t worry. There will be time for questions at the end.)

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December 6, 2011

Play More Games: I’m in Love with My Kart

Mario Kart 7

It’s Mario Kart 7 week! The last big release of the year (provided you’re not devoting your life to Star Wars: The Old Republic in a couple weeks) zoomed onto shelves this Sunday, and I’ve been playing it a ton since then. You won’t find any odd mechanics like doubled-up drivers or motorcycles in this edition of Nintendo’s classic kart racer–they’ve opted to play it safe and give the 3DS a more traditional Kart. I’m totally fine with that.

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December 1, 2011

Get your voice heard on the VGH year end special!

So much love

The end of the year is rapidly approaching and we’re preparing a special episode to wrap up the first season of Video Game Hangover, but we want your help! We love hearing your responses to our weekly topics, and for this episode we’ll be reading and responding to listener questions and comments throughout the show. If you have a question or topic you want discussed on the air, now’s your chance to send it in. Want to know who’s Paul’s second-favorite Canadian game developer? Is all that metal in Randy’s face for real? We’ll be answering anything (within reason), so feel free to get creative.

There are a few ways to submit your question or comment. If you want to actually be played on the air, you can leave us a Google Voice message by calling 682-999-VGH1 (682-999-8441). (Long distance charges may apply.) If you don’t need to be heard or just don’t feel like calling, you can always message us on Twitter (@vghangover), send an email to contact@vghangover.com, or just leave your questions in the comments below.

Whatever method you choose, make sure to send your message by the morning of this Saturday, December 10th to ensure we’ll receive it in time.

Thanks to all our listeners for all your support this year, and we can’t wait to hear from you!

November 22, 2011

Play More Games: It’s Dangerous to Go Alone

Zelda: Skyward Sword

Is the brunt of the Fall releases over? (I secretly hope not, because if I can’t complain about all the games coming out I’ll have to figure out some other way to introduce these posts.) Anyway, it’s definitely waning but we still have a few more big releases left in the year. So what are they?

The biggest this week is undoubtedly The Legend of Zelda: Skyward Sword for (what else?) the Wii. If you already listened to Episode 30, you know it’s a bit controversial among the VGH crew for its decision to use only motion controls, but I’m optimistic. Nintendo says they’ve prepared a cool, 1:1 swordfighting experience, and I want to see how well that works. I found the waggle-laden sword action in 2006’s Zelda: Twilight Princess to be pretty pointless, so at the very least this should be more engaging.

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November 18, 2011

BGM Mode: Coming Up Aces

Project Aces

It was inevitable that I’d eventually have to feature Namco’s Ace Combat here in BGM Mode, since Ace Combat 5‘s soundtrack was directly responsible for piqing my interest in the series. Actually, Soulcalibur–another Namco game–also deserves some credit; after countless hours spent playing SC2 and 3 and enjoying the catchy and bombastic soundtracks, I started looking for more work from the series’ main composers, Junichi Nakatsuru and Keiki Kobayashi. As it turned out, they both worked together on the Ace Combat series, along with Tetsukazu Nakanishi. Somehow I settled on Ace Combat 5: The Unsung War, picked up the soundtrack, and–after being totally blown away–finally played the game.

Eventually I made my way through each of the PlayStation 2 installments, and while their quality went up and down, the soundtracks were consistently excellent. Here are a few of the most memorable tracks, starting with Ace Combat 04, from all the way back in 2001, and wrapping up with Ace Combat: Assault Horizon, which just came out last month.

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November 8, 2011

Play More Games: The Postmodern Warfare World

Call of Duty: Modern Warfare 3

By now, you probably don’t need to be reminded that we’re in the middle of the holiday release season. (Your smoldering or about-to-be-smoldering bank account is probably enough reminder of that.) You can tell the storm’s reaching its peak when a new Call of Duty shows up, though. That is this week. Hold onto something while we go over that and some other stuff coming out.

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October 25, 2011

Be Advised: Play More Games

Enemy boat spotted

Battlefield 3 is out today and it’s a big one. Developer DICE is calling it the successor to 2005’s Battlefield 2, which is to say it’s not a new entry in the Bad Company offshoot series that featured slightly scaled-down Battlefield gameplay and (rather successfully) introduced destructable environments. Destruction does return to some extent in BF3, along with series staples like jets, squad leaders, and 64-player Conquest games played over expansive maps–although the latter is exclusive to the PC version. No matter which version you pick up, though, you can expect the same world-class, team-based FPS gameplay that DICE has engineered down to a science since Battlefield 1942 nearly ten years ago. That’s provided you can ride out the launch week server woes and patches, of course. I’ll be making an effort to play it, in one form or another.

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October 21, 2011

BGM Mode: In the year 20XX

Mega Man

With this week’s Lore in a Minute retelling the history of Mega Man, I’ve had the Blue Bomber on my mind lately. So, what better time to showcase some music from one of the biggest game series–in fact, the biggest–of all time? I’ve already extolled the virtues of Magnet Man’s theme in VGH Episode 8, so I’ll spare you this time. (Although really, you should go listen to it anyway.) But, I’ll still kick things off with some Mega Man III.

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October 14, 2011

Extra Life Gaming Marathon for Charity 2011

It’s almost time for the annual Extra Life gaming marathon for charity, where gamers around the country team up to play for 24 hours straight to raise money for the Children’s Miracle Network Hospitals. Since 2008, Extra Life has earned hundreds of thousands of dollars for these hospitals, all thanks to the generosity of gamers like you.

Unfortunately, because of some last-minute scheduling conflicts, Video Game Hangover won’t be able to participate in this year’s marathon. If you’ve already joined Team VGH or were planning to support us, we’d like to recommend you redirect your support to Jeromy Adams, captain of Team Sarcastic Gamer and one of the founders of Extra Life.

We regret that we won’t be able to stay up all night playing games, but we hope that you’ll still be a part of this amazing opportunity for gamers to help children in need by doing something they love.

October 11, 2011

Play More Games: Another Glorious Day in the Corps

I want to introduce you to a personal friend of mine.

There’s been disappointingly little buzz about Aliens: Infestation, so I’m making it my responsibility to tell you about it. First of all, this isn’t Aliens: Colonial Marines, Gearbox Software’s console FPS that’s due out sometime next year. Infestation is a 2D, sidescrolling shooter that drops you and a squad of marines back onto xenomorph-infested planet LV-426 to rescue fellow soldiers, who will live or die based on your split-second decisions. You’ll wield classic weapons like flamethrowers, smart guns, and, of course, the M41A pulse rifle, and maybe even drive a power loader or two. Developer WayForward is the studio that brought us the excellent Contra 4 and, more recently, BloodRayne: Betrayal, although Infestation looks a bit more Metroidvania than the all-out action of the former two games. However it ends up playing, I am firmly on the ready line.

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October 5, 2011

Live on the laser’s edge in Cubixx HD

Cubixx HD

Several weeks ago, I had never even heard of Cubixx HD, only learning of it a few days before its release on the PlayStation Network. Things have changed since then. I’m now all too familiar with it: When I close my eyes, I can see its neon-lit, geometric enemies patrolling the six-sided playing field. I can still feel the controller in my hands as I guide my cutting laser across one of the cube’s surfaces. And, most of all, I can hear the electronic KA-CLANG that announces I’ve died and it’s time to try again. There’s a good chance that if you spend any time with Cubixx HD, you’ll find yourself in a similar situation. But let’s go back a bit first. (more…)