Paul’s missing, so Matt mysteriously appears with stories about crappy looking swordfighting and giant poles. D.J. gets help from the Internet in Bravely Default. Randy makes a big decision. And have you heard about this Flappy Bird game?
Episode Timeline:
0:00 – Intro
2:40 – Viewer Mail
7:30 – Nidhogg
12:52 – Spelunky
20:40 – Legend of Zelda: A Link Between Worlds
31:05 – Wii U chat/ Wind Waker HD
43:14 – Super Pole Riders
46:30 – Bravely Default
51:05 – Dong Nguyen’s big weekend
59:46 – Last Call
64:50 – Outro
This Week’s Music:
“Track A” (Goony) and “End Credits” (Spelunky) by Eirik Suhrke
Links:
Play Uncharted 3 multiplayer for free! (Get ready for game night and download it to your PS3!)
QWOP by Bennett Foddy
Radiator: An alternate history of Flappy Bird by Robert Yang
The Squalid Grace of Flappy Bird by Ian Bogost
Despite Removal From App Store, Flappy Bird Mania is Stronger Than Ever by Eli Hodapp
Flappy Bird by the numbers by Zach Williams
The Flappy Bird fiasco by Stephen Totilo
I Know That Voice
Listen to Universe – an album of Bit.Trip Runner remixes by QWW/Gaijin Games: Spotify | Amazon MP3
Outerlands on Kickstarter
Randy has bought the Wii U! It will be interesting to hear about the other features outside the 1st party games. Randy did you have any issues with remote play with your Vita? There is a branding/perception issues. Nintendo really pushes their first party games but I think they have issues marketing some of the other features. Is it a company marketing issue or do they just think its not important? Show me these extra features Nintendo, give me a $200 bundle and I’ll buy it
So many questions!
Remote Play on the Vita works almost flawlessly when I’m on my home wi-fi. There was some chugginess when I tried playing Rezogun but everything else has worked perfectly. I’ve had some issues when trying to connect from other locations (hotels, mostly) because their wi-fi-speeds are always terrible.
I’m having a lot of fun with the Wii U but my experience has been fairly limited: I’m really only playing Wind Waker HD and messing around with Wii Fit U at this point. The TVii functionality and MiiVerse are nice but I may not be the target market for those features. I don’t know if marketing and branding will solve the perception that gamers have of the Wii U at this point. Nintendo really just needs to create some must-play games (Mario Kart and Smash Bros., hopefully) and drop the price (sub $200 is the key, I think) to break through those barriers.