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Month: May 2012

VGH #55: Pleasantly Supplied

VGH #55: Pleasantly Supplied

As anyone who survived Blizzard’s Great Diablo Debacle last week can attest, always-on DRM in single-player games can be a giant pain in the ass. On this week’s show, we’re talking about how some devs are willing to sacrifice player experience in the interest of protecting their products and making a few bucks.

We’ve also got your Viewer Mail, talk of Max Payne 3 and Indie Game: The Movie, and more!

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Sorcery review: Move on the mend

The PlayStation Move controller has always held quite a bit of promise in my eyes. The combination of better-than-Wii Remote accuracy with high definition, more powerful hardware has teased me with thoughts of what could be, but the reality of what we’re given has almost always let me down. Though I’ve often appreciated the optional Move support bestowed upon many PS3 titles, I don’t think it’s much of a stretch to say that the existing crop of Move-specific games has been predominantly underwhelming. Sorcery breaks that pattern. Although it may not usher in a huge flock of new motion control supporters, Sorcery is easily the best PlayStation Move game to date.

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Starhawk review: Team building

From what I’ve gathered, Austin-based Lightbox Interactive had two headlining goals when setting out to create a follow up to Warhawk: to further evolve the already excellent multiplayer-focused groundwork they’d already laid and to also add in a single-player campaign, which Warhawk lacked, in order to further flesh out the new title. While Starhawk offers some of the most satisfying online play I’ve experienced in recent memory, the quality level takes a bit of a nosedive when it comes to the campaign.

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VGH #54: The Incident

The folks at Treyarch are feverishly assembling the next Call of Duty game and promising several changes aimed at roping in new players. Will it be enough to get us on board?

In the Hangover this week: we’ve all spent some time with Starhawk but Paul can’t seem to put down Radiant Historia long enough to talk about it. Also, Randy learns a valuable lesson in “save early and save often”.

Lastly: want a free copy of Minecraft for your Xbox 360? Listen to this week’s show for instructions to get extra entries in our contest!

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Contest: Win Minecraft: Xbox 360 Edition!

Win Minecraft: Xbox 360 Edition

Earlier this month, the infamous Minecraft finally arrived on the Xbox 360. In case you’re not one of the millions of people who have experienced it on the PC (or one of the million who helped it shatter sales records on Xbox Live), we want to let you have the chance by giving you a download code for the brand new Minecraft: Xbox 360 Edition. We’ve only got one copy to give away, though, so pay attention if you want to be punching trees and interfering with sheep from the comfort of your sofa.

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Weekend Hangover: Hispanic Superheroes Edition

With Star Wars Day, The Avengers movie, Cinco de Mayo, Free Comic Book Day and a superhero-themed episode of the Video Game Hangover podcast all intersecting this weekend, we suspect gamers and fanboys/girls around the world have no shortage of entertainment options to pass their time.

As if the thought of Scarlett Johannson in a skintight leather bodysuit weren’t enough, the cast and crew here at VGH have found some other worthwhile pursuits for the next three days:

Randy Dickinson (@randy_wrecked): Saturday is Cinco de Mayo! Who’s your favorite Hispanic superhero? Batmanuel is the only one I can think of. If you don’t know who that is, you should definitely add the live-action version of The Tick to your Netflix streaming queue for this weekend.

When I’m not drinking Sangria and gorging myself on tofu tacos this weekend, I’ll most likely try to wrap up Catherine and spend some more time with The Witcher 2. Starhawk is out on Tuesday so I need to clear my gaming slate by then.

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StarDrone Extreme review: Just a fling

StarDrone Extreme is a bit of an oddity. Hailing from Eastern European indie house Beatshapers, it’s pitched as a “high-speed action thriller with a mix of arcade action, pinball, breakout, physics and collect-the-objects”. That’s a pretty wordy bit of marketing, so let’s just classify it as a “flinging” game to keep things simple. StarDrone originally hit the Playstation 3 last year with Move support in tow with little fanfare to relatively mixed reception. Now, the slightly tweaked StarDrone Extreme has made its way to the Playstation Vita.

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Contest: win Awesomenauts!

The awesome folks over at Ronimo Games were nice enough to send along a PSN code for Awesomenauts. Since I actually got the game for free via PlayStation Plus, I thought I’d pass it along to one of our lucky listeners or readers.

Just use the widget below to put yourself in the running for the game (or, if you’re a PlayStation Plus subscriber, just download the game for free and give it a whirl!). Keep your eyes on the blog in the coming days for my written review.

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