There’s only one notable release this week, but oh, is it a big one: Halfbrick‘s runaway mobile success, Fruit Ninja, is finally out for Xbox 360 and Kinect. No longer confined to your phone or tablet’s tiny screen, Fruit Ninja is now super-sized and ready for your living room.
It sounds like a pretty straightforward port of the mobile game, which is interesting since most of the original gameplay modes last about a minute or two on average. I don’t think my longest Fruit Ninja session could have lasted more than 10–and that was at the height of my addiction, and on a platform that didn’t require me to flail my arms around wildly.
I did get to try the multiplayer mode for the first time recently, and it was a surprisingly tense affair. After hearing that Fruit Ninja Kinect supports two players on the same screen, my reactions were, in order: That is awesome, and almost immediately after, Just how many injuries per minute can you expect when you have two people standing side-by-side and swiping their arms at anything that moves? I might pick this up just to watch people play it… from a safe distance, of course.
That’s if I had a Kinect, obviously. I have to admit that this is among the accessory’s most compelling offerings, alongside Child of Eden, but I’m still waiting to truly be convinced.
Have you got a Kinect and are taking the 800 Microsoft point plunge this week to chop some virtual fruit? Let us know in the comments!